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  1. USBrian Kennedy
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    1. This table or related slice is empty.
    1. CONick, I can't serialize directly to the network stream because if the serialized data ends up large I will need to send it in chunks (separate web service calls), otherwise the web service will end up timing out. So, we typically limit one chunk to 5MB... though we allow our users to tune that, since some have slower networks than others.
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    2. COOn 2(a), the best I have come up with so far is "No, but Yes sorta...": Create a separate .exe that simply reads in any given raster file into a Bitmap and then opens a new Metafile file on disk and does DrawImage of that Bitmap into that Metafile and quits. Then in my main app, when the user points me to a raster file, rather than opening it and generating memory fragmentation in my main app, I invoke that .exe to create a temporary file containing a Metafile, and then in my main app I read in that file directly to a Metafile. Clunky, but no memory impact on my main app. Any better ideas?
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    3. COYes, Virtlink, it appears I can use Metafile instead of Bitmap to avoid the uncompressed images. Unfortunately, it seems the only way to get a JPG into a Metafile is through a Bitmap... although I can Dispose it immediately to free that memory, it will still result in fragmentation of the memory (it seems). Hence my questions above.
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