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  1. USNic Foster
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    <p><strong>Game Developer</strong></p> <ul> <li>Companies I've worked with: <a href="http://en.wikipedia.org/wiki/NetDevil" rel="nofollow">NetDevil</a>, <a href="http://www.gazillion.com/" rel="nofollow">Gazillion</a>, <a href="http://www.lego.com/en-us/Default.aspx" rel="nofollow">LEGO</a>, <a href="http://www.direwolfdigital.com/" rel="nofollow">Dire Wolf Digital</a>, and Backflip Studios.</li> </ul> <p><strong>Languages</strong></p> <ul> <li>I know well: C++, C#, Lua.</li> <li>Some knowledge: C, <a href="http://www.scala-lang.org/" rel="nofollow">Scala</a>, Java, ActionScript 2.0, Python, HTML.</li> <li>Currently using: C#.</li> </ul> <p><strong>Game and Physics Engines</strong></p> <ul> <li>I know well: <a href="http://www.gamebryo.com/" rel="nofollow">GameBryo</a>, <a href="http://quickstartengine.codeplex.com/" rel="nofollow">QuickStart Engine</a>, <a href="http://www.havok.com/" rel="nofollow">Havok</a>, <a href="http://jiglibx.codeplex.com/" rel="nofollow">JigLibX</a>.</li> <li>Some knowledge: <a href="http://unity3d.com/" rel="nofollow">Unity 5.x</a>, <a href="http://www.ogre3d.org/" rel="nofollow">Orge3D</a>.</li> <li>Currently using: <a href="http://unity3d.com/" rel="nofollow">Unity 5.x</a>.</li> </ul> <p><strong>APIs, IDEs, and Misc</strong></p> <ul> <li>I know well: <a href="http://www.microsoft.com/download/en/details.aspx?id=23714" rel="nofollow">XNA</a>, Visual Studio, VS Code, <a href="http://www.jetbrains.com/idea/" rel="nofollow">IntelliJ IDEA</a>, <a href="http://www.perforce.com/" rel="nofollow">Perforce</a>.</li> <li>Some knowledge: <a href="http://gameware.autodesk.com/scaleform" rel="nofollow">ScaleForm</a>, <a href="http://git-scm.com/" rel="nofollow">GIT</a>, <a href="https://github.com/harrah/xsbt/wiki" rel="nofollow">SBT</a>, <a href="http://www.jenkinssoftware.com/" rel="nofollow">RakNet</a>, <a href="http://tortoisesvn.net/" rel="nofollow">TortoiseSVN</a>.</li> <li>Currently using: Visual Studio Code on OSX.</li> </ul>
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