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  1. USJohn Goche
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    1. COYes, I mean like autocomplete. Anyways, I have just tried installing JOGL on Ubuntu Linux 11.10. I have followed all the instructions found on the following page: http://jogamp.org/jogl/doc/HowToBuild.html and I cannot even compile the quad example from http://en.wikipedia.org/wiki/Java_OpenGL . I don't know what I'm doing wrong. I installed OpenJDK instead of gcj so it should work fine, but I get the error: JOGLQuad.java:8: package javax.media.opengl does not exist import javax.media.opengl.GL; Any ideas on what I'm doing wrong. Why can't I install JOGL properly?
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    2. COCan I use an IDE to fill out the functions for me? obj_parser.face_callbacks( triangular_face_geometric_vertices_callback_type, triangular_face_geometric_vertices_texture_vertices_callback, triangular_face_geometric_vertices_vertex_normals_callback, triangular_face_geometric_vertices_texture_vertices_vertex_normals_callback, etc.. I am having some trouble copying all of these one by one. Can I use an IDE which will allow me to do this quickly?
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    3. COInteresting, but I notice you are using Java (JOGL?) instead of C++. I have not got a reference on JOGL although I will soon need to get to grips with it since eventually I need to port my code to android. Now I'm contemplating learning JOGL instead and using the min3d library. Anyhow, I'm stil trying to code that long function in libobj without making any mistake so I at least don't get any compile time errors.
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