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  1. USNorthKyut
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    1. COThanks for your detail reply. I am newbie and I am kind of lost. Most keywords you mentioned above are new to me, such has @protocol, #pragma mark ..., etc. 1) Would you mind explain what does the algorithm do? I have to create another delegate class so that an instance of it can be created? All the above looks different from typical declaration that I have been using. 2) what is **MyGameViewDelegate** referring to? Another .h.m files I have to create? 3) So how to set MyGameViewController to be the delegate of MyGameView? There are MyGameAppDelegate files existing already.
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    2. COIs it a method for instance of ViewController? How to implement it? I am newbie so would you mind give me more details on it? I have a customized subclass of UIView called MyView on which the game is drawn. So how to invoke the extra view from the main view so that the extra view can appear on top of the paused game? Any book or website would do the explanation or have samples?
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    3. COThanks for your clear explanations. So Newframe is an object and works like variable this case? First, bracks[x][y].frame's info is copied to Newframe and after Newframe's origin information is updated, all info is copied back to bracks[x][y].frame. If that is true, why can't just directly update bracks[x][y] location? And in your explanation, I am lost starting from "It must be done..." especially "struct containing other structs" Could you give me simpler code example to explain it? Also, no need to add some kind of (dot)property to newFrame before assigning it to bricks[x][y].frame?
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