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  1. USnik_02
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    1. COIt also say ::Note that on some systems, it is possible to receive touch events without a primary touch point. But how to enable that , on my HTC desire is 100% infrastructure for that because all java aps from google play have independant touchs. I use c++ with Qt so , thats very powerfull , should be easy...
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    2. COthere is only one Primary touchPoint. Let it be LEFT. If finger is on left side down - left is active , after is pressed RIGHT and became seecond point in Qt toucPoints grouping. Because of this rule , after left finger is elevate , RIGHT is dead. No metter if finger is down or up -> that toucPoint is over and you dont have any control till new primary touch is created. More of this topic on :: http://doc.qt.digia.com/qt/qtouchevent.html
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    3. COFlags are allredy involved.Pressed left side of screen -> flag moveLeft is switched and ship goes left thru game loop , thats no issue. Problem is on the end of my post when left is released and right stays down. In that moment flag is moveRight but with no further control because right dont recieve events so if right finger goes out of screen , flag stays moveRight insted stop :: right is inactive (not exist for sistem because primary point(left in this case) is detached(left finger goes from screen). Thanks anyway.
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