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  1. USSpektre
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    <p>languages: </p> <ul> <li>C++</li> <li>asm</li> <li>OpenGL</li> <li>GLSL</li> <li>MySQL*</li> <li>PHP*</li> </ul> <p>platforms: </p> <ul> <li>MSDOS*</li> <li>Win32</li> <li>x86</li> <li>Z80</li> <li>i8051*</li> <li>ATMega168*</li> <li>AVR32 UC3</li> <li>Cypress FX3*</li> </ul> <p>work fields: </p> <ul> <li><strong>N-D</strong> systems (<strong>CAD/CAM</strong>)</li> <li>gfx <strong>2D/3D/N-D</strong>, rendering, visualization</li> <li>Astro/physics simulations</li> <li>robotics</li> <li>'real physics' high precision heavy duty machine control systems</li> <li><strong>HW/SW</strong> utilities</li> <li>sensor-less <strong>BLDC</strong></li> <li>emulation</li> <li>small games/puzzle solvers</li> </ul> <p>preferred <strong>IDE</strong>s: </p> <ul> <li>BDS2006 Turbo C++</li> <li>Borland C++ Builder 5.0*</li> <li>AVR32 studio 2.7.0</li> <li>NASM*</li> <li>Prometheus*</li> <li>Z80 builder (own)</li> <li>GLSL editor (own)</li> </ul> <p>All items* means that they are not in active use anymore</p> <p>Coolest commercial projects:</p> <ul> <li><strong>ATC</strong> system for aircraft simulators</li> <li>real time <strong>N-D</strong> machine control systems</li> <li>machine specific (<strong>CAD/CAM</strong>)s</li> <li>custom heavy noise <strong>OCR</strong> system</li> </ul> <p>Coolest non-commercial projects:</p> <ul> <li>Solar ephemerids (gfx Astro simulation of solar system in real Time)</li> <li>Z80_emu (ZX Spectrum and clones emulation in MC precision, zexall 100% correct)</li> <li>ATMega168_emu (emulation)</li> <li>Oscilloscope/Spectrum Analyzer/Generator (Low frequency WAVEIN/OUT utilities)</li> <li>optic_lab (physical correct optical simulation of refractors/reflectors)</li> <li><strong>RT</strong> Atmospheric Scattering <strong>GLSL</strong> engine (any viewpoint inside/outside atmosphere)</li> <li>stereo <strong>3D</strong> psychosomatic star map</li> <li>non (analytic/interpol/aprox) <strong>RT</strong> function solver on Real numbers</li> <li>non (analytic/interpol/aprox) <strong>N-D</strong> Integral solver (can integrate anything no restrictions what so ever) on Real numbers</li> <li><strong>OpenGL VCL</strong> system</li> <li><strong>RT</strong> Pseudo Random Number Generator (contorled by propabbility function) </li> <li><strong>SWIR</strong> to PseudoTrueColor convertor</li> <li><strong>BDS2006</strong> utilities (app ini/translator)</li> </ul>
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