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  1. USAndroidNewbie
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    1. COThe dedicated read thread blocks on fileInputStream.read() when no data is available from the connected USB device. It unblocks when some data is received. But if the Android app is terminating, there's no way to unblock the .read() and so another app, or a fresh instance of the terminating one, cannot associate with the USB device because Android still has an open object against it. I would strongly prefer to cleanly unblock the thread and formally close the FileInputStream object, but this is a known bug in Android so I have to work around it.
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    2. COOhhhhhh, I see it now. It's not using the UI's default Handler, it's using a dedicated Handler for each registered Listener. (There are comments in the docs about all Handlers on a thread getting all messages, but I'll leave that alone for now.) So SensorManager's internal implementation of handleMessage() knows to call onSensorChanged(), with the proper parameters, because it is specific to SensorManager. I think I've got it now. Thank you very much for your patience and assistance!
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    3. COI did enable Show Touch and yes, the effect exists there too. The Nexus 7 gets high marks for its graphics performance, so this must be on the input side of things as you suggested... the device is slow to sense, or report, touches as opposed to being slow on graphics rendering. Amazing that Google would tolerate that on their flagship tablet. I'm marking your response as the accepted answer; thank you very much for confirming my findings!
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