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    <p>It doesn't look like anything in your code is a problem. It sounds like you have some pretty heavy imagery getting loaded on some frames, or else there is some actionscript that is creating objects on certain frames. It is difficult to share the FLA, but is there an online example that you can show?</p> <p>Regardless, if you have not already done this, in "Publish Settings", check the box "Generate Size Report". This option produces an text file in the same directory as your FLA (or as the SWF, maybe?). There is a wealth of data in that report, and it breaks down frames, objects, time, etc.</p> <p>Also, don't declare variables in the for-loop. Also, give all your variables a type. This is just good practice.</p> <hr> <p>EDIT: Ok, looking at the report, you have a <em>huge</em> load (7792727 bytes) in frame 1, and nothing in the others. This looks mostly like the <code>background.flv</code> video, as well as a bunch of other PNG images. You can try to reduce the size of the PNGs, but I think the big culprit is the FLV video. You are probably seeking within and SWF to seek within an FLV. This should be a quick process, but you might try removing the FLV for testing. </p> <p>If this is not the solution, then you might want to re-check the embedding on <code>progress_meter.jpg</code>. </p> <p>Beyond that, I would have to see the AS3 code. What you are looking for is object instantiation, object removals, and remote loading of objects (URLLoader, etc.). Those will be the biggest time consumers.</p> <hr> <p>Edit: I think I would have to see the file to understand it. You can email to a garbage account I created: testdee@yahoo.com.</p>
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