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  1. POcombine a uint array with a string array
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    <p>I have these 2 fairly large arrays, one with pointers and one with strings to id them so I can access them with int z being their index. I occasionally come back to them to do stuff with it.</p> <pre><code> //LUTs(names start, names end, descriptions strart, descriptions end) UInt32[,] multiPointer = {{0x81656650, 0x816571F8, 0x816571FC, 0x81657DA4},//item {0x81671DE0, 0x81671FE8, 0x81672820, 0x81672A28},//chest {0x81671FEC, 0x816721DC, 0x81672A2C, 0x81672C1C},//arm {0x816721E0, 0x816723D4, 0x81672C20, 0x81672E14},//waist {0x816723D8, 0x816725C8, 0x81672E18, 0x81673008},//legging {0x816725CC, 0x816727FC, 0x8167300C, 0x8167323C},//headgear {0x81672800, 0x8167281C, 0x81673240, 0x8167325C},//talisman {0x81666B20, 0x81666C94, 0x81667290, 0x81667404},//GS {0x81666C98, 0x81666E04, 0x81667408, 0x81667574},//SnS {0x81666E08, 0x81666F5C, 0x81667578, 0x816676CC},//hammer {0x81667108, 0x8166728C, 0x81667878, 0x816679FC},//lance {0x81670600, 0x8167064C, 0x816706F4, 0x81670740},//bg frame {0x816705B0, 0x816705FC, 0x816706A4, 0x816706F0},//bg barrel {0x81670650, 0x816706A0, 0x81670744, 0x81670794},//bg stock {0x81666F60, 0x8166700C, 0x816676D0, 0x8166777C},//LS {0x81667010, 0x81667104, 0x81667780, 0x81667874},//SwA {0x8168423C, 0x816842DC, 0x0,0x0},//monster {0x816856F8, 0x816858CC, 0x816858D0, 0x81685AA4},//title {0x81656FEC, 0x816571F8, 0x0, 0x0}//decorations }; string[] stuff = { "Item", "Chest", "Arm", "Waist", "Legging", "Headgear", "Talisman", "Great Sword", "Sword and Shield", "Hammer", "Lance", "Bowgun Frame", "Bowgun Barrel", "Bowgun Stock", "Longsword", "Switch Axe", "Monster", "Title", "Decorations" }; </code></pre> <p>Sorry about the terrible names. Before they were 5 different arrays until I learned about multidimensional arrays. But then I can't combine the strings with the hex. Is there a way to combine these 2 arrays so that it looks neater?</p>
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