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  1. POBring app to front, turn on display and unlock from AlarmManager?
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    <p>I want to turn on the display, unlock the phone and bring my app to the front, when the alarm I've set activates.</p> <pre><code>public class CountDownAlarm extends BroadcastReceiver { public CountDownAlarm(){ } public CountDownAlarm(Context context, int timeoutInSeconds){ AlarmManager alarmMgr = (AlarmManager)context.getSystemService(Context.ALARM_SERVICE); Intent intent = new Intent(context, CountDownAlarm.class); PendingIntent pendingIntent = PendingIntent.getBroadcast(context, 0, intent, PendingIntent.FLAG_UPDATE_CURRENT); Calendar time = Calendar.getInstance(); time.setTimeInMillis(System.currentTimeMillis()); time.add(Calendar.SECOND, timeoutInSeconds); alarmMgr.set(AlarmManager.RTC_WAKEUP, time.getTimeInMillis(), pendingIntent); } @Override public void onReceive(Context context, Intent intent) { PowerManager pm = (PowerManager)context.getSystemService(Context.POWER_SERVICE); WakeLock wl = pm.newWakeLock(PowerManager.ACQUIRE_CAUSES_WAKEUP, "TRAININGCOUNTDOWN"); wl.acquire(); Intent i = new Intent(context, MyActivity.class); i.addFlags(Intent.FLAG_ACTIVITY_REORDER_TO_FRONT); context.startActivity(i); wl.release(); } } </code></pre> <p>The vibrator from my CountDownTimer is activated, but the display doesn't turn on...</p> <pre><code>public class MyActivity extends Activity implements OnClickListener { @Override public void onClick(View arg0) { timer = new CountDownTimer(countDown*1000, 1000) { public void onTick(long millisUntilFinished) { activeBtn.setText(String.valueOf(millisUntilFinished / 60000) + ":" + String.format("%02d", (millisUntilFinished % 60000) / 1000)); } public void onFinish() { activeBtn.setText("0:00"); Vibrator v = (Vibrator) getSystemService(Context.VIBRATOR_SERVICE); v.vibrate(1000); ringtone = RingtoneManager.getRingtone(getApplicationContext(), RingtoneManager.getDefaultUri(RingtoneManager.TYPE_NOTIFICATION)); if (ringtone != null) { ringtone.play(); } new AlertDialog.Builder(MyActivity.this) .setMessage("Time's up!") .setPositiveButton("OK", new DialogInterface.OnClickListener() { public void onClick(DialogInterface arg0, int arg1) { } }).show(); } }.start(); new CountDownAlarm(this, countDown); } @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); } } </code></pre> <p>On a side note, I want to play the "Positive" alarm sound. How do I do this?</p>
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