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plurals
  1. POKnight Tour C++
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    <p>I am trying to solve Knight Tour Problem using recursive Backtracking. Can someone help me optimize my code. My code works till 6X6 board. . After N=7 it takes almost infinite time to solve . Here is my code :</p> <pre><code>#include &lt;iostream&gt; #include "genlib.h" #include "grid.h" #include "vector.h" #include &lt;iomanip&gt; const int NOT_VISITED = -1; //Size of the board const int N = 6; const int N2 = N*N; typedef Grid&lt;int&gt; chess; struct position{ int row; int col; }; //Initializes the board and makes each and every //square value as NOT_VISITED void initializeBoard(chess &amp;board) { for(int i=0;i&lt;board.numRows();i++) for(int j=0;j&lt;board.numCols();j++) board[i][j] = NOT_VISITED; } //Returns true if the square is visited; bool visited(chess &amp;board,position square) { return board[square.row][square.col ] != NOT_VISITED; } //Returns true if the givien position variable is outside the chess board bool outsideChess(chess &amp;board, position square) { if(square.row &lt;board.numRows() &amp;&amp; square.col &lt;board.numCols() &amp;&amp; square.row &gt;=0 &amp;&amp; square.col &gt;=0) return false; return true; } void visitSquare(chess &amp;board,position square,int count) { board[square.row] [square.col] = count; } void unVisitSquare(chess &amp;board,position square) { board[square.row] [square.col] = NOT_VISITED; } position next(position square,int irow, int icol) { square.row += irow; square.col += icol; return square; } Vector&lt;position&gt; calulateNextSquare(chess board,position square) { Vector&lt;position&gt; list; for(int i=-2;i&lt;3;i=i+4) { for(int j=-1;j&lt;2;j=j+2) { list.add(next(square,i,j)); list.add(next(square,j,i)); } } return list; } bool knightTour(chess &amp;board,position square, int count) { //cout&lt;&lt;count&lt;&lt;endl; //Base Case if the problem is solved; if(count&gt;N2) return true; if(outsideChess(board,square)) return false; //return false if the square is already visited if(visited(board,square)) return false; visitSquare(board,square,count); Vector&lt;position&gt; nextSquareList = calulateNextSquare(board,square); for(int i=0;i&lt;nextSquareList.size();i++) if(knightTour(board, nextSquareList[i], count+1)) return true; unVisitSquare(board,square); return false; } void printChess(chess &amp;board) { for(int i=0;i&lt;board.numRows();i++) { for(int j=0;j&lt;board.numCols();j++) cout&lt;&lt;setw(4)&lt;&lt;board[i][j]; cout&lt;&lt;endl; } } int main() { chess board(N,N); initializeBoard(board); position start; start.row = 0; start.col = 0; if(knightTour(board,start,1)) printChess(board); else cout&lt;&lt;"Not Possible"; return 0; } </code></pre> <p>i am using Stanford 106B Libraries( grid is a 2 dimensional vector ) Visual studio 2008 Blank project with required library files <a href="https://docs.google.com/viewer?a=v&amp;pid=explorer&amp;chrome=true&amp;srcid=0BwLe9NJT8IreNWU0N2M5MGUtY2UxZC00ZTY2LWE1YjQtMjgxYzAxMWE3OWU2&amp;hl=en" rel="nofollow">https://docs.google.com/viewer?a=v&amp;pid=explorer&amp;chrome=true&amp;srcid=0BwLe9NJT8IreNWU0N2M5MGUtY2UxZC00ZTY2LWE1YjQtMjgxYzAxMWE3OWU2&amp;hl=en</a></p>
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