Note that there are some explanatory texts on larger screens.

plurals
  1. POOolong, SIO2 or commercial Game engine for 3D iPhone Games newbie?
    primarykey
    data
    text
    <p>I'm trying to pick between the <a href="http://code.google.com/p/oolongengine/" rel="nofollow noreferrer">Oolong</a> and <a href="http://sio2interactive.com/store.php" rel="nofollow noreferrer">SIO2</a> iPhone game engines for my first game programming project. I have some Cocoa experience and many years of C++ including relatively low level 2D graphics and developing <a href="http://www.google.com/search?hl=en&amp;client=safari&amp;rls=en-us&amp;q=opticboom+3d+quicktime&amp;btnG=Search" rel="nofollow noreferrer">Quicktime plugins</a> but only minor OpenGL exposure. <strong>Which engine would be easiest to learn and most productive for someone with my background and limited time?</strong></p> <p>Both include the Bullet physics engine. I lean towards Oolong because of its C++ source and optimisation for the PowerVR graphics. However, the Lua interpreter and additional sound goodies in SIO2 are appealing. SIO2 also seems to have a good range of <a href="http://sio2interactive.com/TECHNOLOGY.html" rel="nofollow noreferrer">tutorials</a>. </p> <p>I'm also willing to spend money on <a href="http://unity3d.com/unity/features/iphone-publishing" rel="nofollow noreferrer">Unity</a> or <a href="http://www.garagegames.com/products/consoles" rel="nofollow noreferrer">Torque Game Environment</a> if they will save me significant time. The pricing gets interesting though - the Unity Indie license only applies to companies with turnover (not revenue!) of under USD 100,000 so you're easily out of that category and up for USD 3,000 per seat. I'd want a lot of convincing it will save time to justify that investment over just using SIO2! The Torque 3D product doesn't seem to be released yet but looks like costing about USD 500 on top of a USD 150 Indie license (their income threshold is USD 250,000).</p> <p>**Edit Dec 2011 - SIO2 is no longer free **</p>
    singulars
    1. This table or related slice is empty.
    plurals
    1. This table or related slice is empty.
    1. This table or related slice is empty.
 

Querying!

 
Guidance

SQuiL has stopped working due to an internal error.

If you are curious you may find further information in the browser console, which is accessible through the devtools (F12).

Reload