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    <p>You don't. You can soft reset the device, but I doubt that will do any good. Android's garbage collector should take care of it.</p> <p>Most probably, your app is using too much memory for some operation. You can use DDMS to check memory consumption (<a href="http://developer.android.com/guide/developing/debugging/ddms.html" rel="nofollow noreferrer">read about it here</a>).</p> <p>You can read about similar issues in all these links:</p> <ul> <li><a href="http://markmail.org/message/smg7pog5tz25p7w5" rel="nofollow noreferrer">http://markmail.org/message/smg7pog5tz25p7w5</a></li> <li><a href="https://stackoverflow.com/questions/4193917/external-allocation-too-large-for-this-process-in-android">External allocation too large for this process in Android</a></li> <li><a href="https://stackoverflow.com/questions/477572/android-strange-out-of-memory-issue">Strange out of memory issue while loading an image to a Bitmap object</a></li> <li><a href="http://code.google.com/p/android/issues/detail?id=2822" rel="nofollow noreferrer">http://code.google.com/p/android/issues/detail?id=2822</a></li> <li><a href="https://stackoverflow.com/questions/4959485/android-bitmap-bitmap-recycle-weakreference-and-garbage-collector">Bitmap, Bitmap.recycle(), WeakReferences, and Garbage Collection</a></li> <li><a href="https://stackoverflow.com/questions/37335/how-to-deal-with-java-lang-outofmemoryerror-java-heap-space-error-64mb-heap-s">How to deal with &quot;java.lang.OutOfMemoryError: Java heap space&quot; error (64MB heap size)</a></li> </ul> <p>It looks like a common theme is the loading of several large images. Make sure you don't keep references to images (or any other large object) you don't use any more, so the garbage collector can recover that memory. Use <code>Bitamp.recycle()</code>, for example.</p> <p>Lastly, make sure you read the article <a href="http://developer.android.com/resources/articles/avoiding-memory-leaks.html" rel="nofollow noreferrer">Avoiding Memory Leaks</a>.</p>
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