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  1. POWhy using XML to create GUI is a good practice in Android
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    <p>I am from Java Swing background. May I know why using XML to create GUI is a good practice in Android? For instance, instead of writing the code in (Which makes me feel more comfortable with it as I use to Swing desktop application)</p> <pre><code>import android.app.Activity; import android.os.Bundle; import android.widget.TextView; public class HelloAndroid extends Activity { /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); TextView tv = new TextView(this); tv.setText("Hello, Android"); setContentView(tv); } } </code></pre> <p>We write the code in XML way.</p> <pre><code>import android.app.Activity; import android.os.Bundle; public class HelloAndroid extends Activity { /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); } } </code></pre> <p>In tutorial, it states that, </p> <blockquote> <p>This structure makes it very easy to quickly build up UIs, using a more simple structure and syntax than you would use in a programmatic layout.</p> </blockquote> <p>However, I don't really buy the idea, as I feel that creating a separate XML file is more cumbersome.</p> <p>Can anyone give a real world example (in the sense of Android), why using XML to build GUI is more superior than bare Java code? </p> <p><strong>If GUI programming through XML is really a good stuff, why it still hasn't become a common practice among GUI desktop application developers?</strong></p>
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