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  1. POsaving delphi routines and memory
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    <p>This question is about being able to save routines, and being able to select them from a list…. When you select one it knows what to link where etc. Just for understanding. not the actual program</p> <p>Say I want to create a routine in a Delphi form. And I want to create several different ones. They wont be exactly the same but some might be similar. I want to know how you can save things in Delphi and when you close or terminate the application they will remain remembered when you reopen it. I have no idea where to start and how to work this. Any help would be great. Just a hint or a direction, maybe a website with more info or even examples. I’m going to try to give a simpler description below about how it would look on the form…. Just for the idea and I think if I understand this then it would be enough, or a good start at least.</p> <p>The form will contain a list box a save button and 4 different edit boxes. Lets say I type in edit1;1 and edit2;2 and edit3;3 and edit4;4. Then click the save button and it remembers these 4 value to each edit box and lets say saves in under the value in the list box of ≔edit1.text + ‘to’ + edit4.text. Hope it makes sense so far and then I type in the edit boxes everything the wrong way around. edit1;4 and edit2;3 and edit3;2 and edit4;1. And click save button and it does that again (≔edit1.text + ‘to’ + edit4.text) into the list box. Then I want to close the application. Open it again and still have this in there and still be able to add more of these odd samples….</p> <p>Can anyone help me?</p> <p>Edit question, might make it more clear....</p> <p>I'm going to place the following elements on the form: 2 listboxes(with each 3 lines, in the first listbox: wood, plastic and glass. in the second listbox: tree,cup,window.) Now I want to link the correct ones, they are in order here, but what is they were not. In a table or in a memory of the application which is not visible on the form I want to link them. Then if i were to put two edit boxes on the form as wel and I type in the first one wood or tree, it places the other one in the other edit box. So in a way I suppose you are creating a table which knows which one correcsponds with which but also looksup up when you type in edit box. hope that makes sense</p>
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