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  1. POHow do I get to load image in J2ME?
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    <p>I am using TimerTask and ImageLoader class to load n image to an image item. </p> <pre><code>public class Imageloader implements Runnable{ private ImageItem item=null; private String url=null; /* * initializes the imageItem */ public Imageloader(ImageItem item,String url){ this.item=item; this.url=url; } private Image getImage(String url) throws IOException { item.setLabel(item.getLabel()+12); System.out.println("Test 5"); HttpConnection connection = null; DataInputStream inp = null; int length; byte[] data; try {System.out.println("Test 6"); connection = (HttpConnection) Connector.open(url); item.setLabel(item.getLabel()+13); connection.getResponseMessage(); System.out.println("Test 7"); length = (int) connection.getLength(); item.setLabel(item.getLabel()+14); System.out.println("Length is "+length); System.out.println("Test 8"); data = new byte[length]; inp = new DataInputStream(connection.openInputStream()); item.setLabel(item.getLabel()+15); System.out.println("Test 9"); inp.readFully(data); item.setLabel(item.getLabel()+16); System.out.println("Test 10"); return Image.createImage(data, 0, data.length); } finally { if (connection != null) connection.close(); if (inp != null)inp.close(); } } public void run() { System.out.println("Test 1"); Image image=null; try{ if (url!=null){ System.out.println("Test 2"); image=getImage(url); System.out.println("Test 3"); item.setImage(image); item.setLabel(item.getLabel()+17); System.out.println("Test 4"); } else{ item.setAltText("Map address specified is incorrect"); } } catch(IOException e){ item.setAltText("Map cannot be loaded now"); } } } public class MapTimer extends TimerTask{ DatagramConnection connection=null; String message=null; Imageloader imageretriever; ImageItem item=null; MapTimer (DatagramConnection connection,String message,ImageItem Img_map ){ this.connection=connection; this.message=message; this.item=Img_map; item.setLabel(item.getLabel()+1); System.out.println("Map is initizlized..."); } public void run() { System.out.println("Map starting..."); item.setLabel(item.getLabel()+2); String serverquery=null; try { item.setLabel(item.getLabel()+3); sendMessage(message); item.setLabel(item.getLabel()+4); //serverquery=receiveMessage() ; item.setLabel(item.getLabel()+5); //item.setLabel(" Loading...." ); //formatmessage(serverquery); String url="http://maps.google.com/maps/api/staticmap?center=Brooklyn+Bridge,New+York,NY&amp;zoom=14&amp;size=512x512&amp;maptype=roadmap"+ "&amp;markers=color:blue|label:S|40.702147,-74.015794&amp;markers=color:green|label:G|40.711614,-74.012318"+ "&amp;markers=color:red|color:red|label:C|40.718217,-73.998284&amp;sensor=false"; Imageloader Im=new Imageloader(item,url); item.setLabel(item.getLabel()+6); (new Thread(Im)).start(); item.setLabel(item.getLabel()+7); System.out.println("server map query is::: "+serverquery); } catch (IOException ex) { System.out.println("Error2"+ex); } catch(Exception e){ System.out.println("Error3"+e); } } /* * Sends a message via UDP to server */ private void sendMessage(String message) throws IOException{ Datagram packet_send=null; if (connection != null){ byte[] packetsenddata=message.getBytes(); packet_send = connection.newDatagram(packetsenddata,packetsenddata.length); connection.send(packet_send); packet_send = null; } } } </code></pre> <p>This is how I set the Timer;</p> <pre><code> MapTimer maptimer=new MapTimer (connection,mapquery ,Img_map ); Timer timer=new Timer(); timer.schedule(maptimer, 5000, 100000); </code></pre> <p>It's working fine with the enulator but as I deploy it on my mob,the image is not loading.. The image label is somewhat like <code>Stopping 234567234567</code> which implies that my timer is running fine. It is not entering the ImageLoader class... How do get to load this image?</p>
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