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  1. POWhat techniques are available to do P2P in the browser?
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    <p>What options does a web developer currently have for implementing client-side peer-to-peer systems in the web browser? Some hypothetical examples might be a file-sharing service that bypasses the web-server after clients find eachother, or a chat service.</p> <h3>What I know about:</h3> <ul> <li><p>the site chatroulette uses some flash technology as discussed <a href="https://stackoverflow.com/questions/2643291/architecture-of-chatroulette">here</a>.</p></li> <li><p>And I am also aware of <a href="http://www.opera.com/press/releases/2009/06/16/" rel="nofollow noreferrer">Opera Unity</a> which extends the browser model to encompass both a client and a server, as well as this firefox <a href="https://addons.mozilla.org/en-US/firefox/addon/pow-plain-old-webserver/" rel="nofollow noreferrer">plugin</a> which works similarly</p></li> <li><p>I also just came across <a href="http://www.nonblocking.io/2008/12/universalcomet-making-every-client.html" rel="nofollow noreferrer">this blog post</a> related to the Joose js framework, but am not yet sure if it is relevant here.</p></li> <li><p>Support for this <em>kind of thing</em> seems like it might or might not be supported by websockets in HTML5 and has been discussed <a href="https://stackoverflow.com/questions/2628565/html5-vs-flash-full-comparison-chart-anywhere">here</a> and <a href="https://stackoverflow.com/questions/1032006/will-html5-allow-web-apps-to-make-peer-to-peer-http-connections">here</a> and <a href="https://stackoverflow.com/questions/4118272/do-websockets-allow-for-p2p-browser-to-browser-communication">here</a>.</p></li> </ul>
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