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    <p>the only way to understand where erlang is best and when it's best, is to program in erlang for awhile. It's not about what erlang does best, it's more about understanding how a functional design pattern using erlang's small spawns and otp compares to trying to solve the same problems in a imperative language. A short bulleted pros and cons list will not do justice. Google's go routines and channels, haskell and D can act similarly without any problem. Erlang is particularly good at being distributed. In newer concurrent languages you don't really have to work too hard to make things concurrent. In erlang in particular, if you're making your spawns evenly do the cpu intensive tasks you are using concurrency. You won't find much information on erlang for robotics, but you'll find 3 books with lots of examples on making things distributed and concurrent which tackle many of the same problems. The other concurrent languages don't usually specialize in such a way. Many useful primitives are built into erlang.</p> <p>A lot of posts have been made about doing similar things in other languages but sticking with erlang saves a lot of work.</p> <p><a href="http://www.google.com/search?sourceid=chrome&amp;ie=UTF-8&amp;q=%22erlang+style%22+%22(concurrency|message+passing)%22" rel="nofollow">http://www.google.com/search?sourceid=chrome&amp;ie=UTF-8&amp;q=%22erlang+style%22+%22(concurrency|message+passing)%22</a> http://groups.google.com/group/golang-dev/browse_thread/thread/e120a586441b9b24/806eab93bd5281a0?#806eab93bd5281a0</p>
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