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  1. POHow to make good looking custom ui in mobile and tablet devices?
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    <p>I'm looking for an intro into designing and making a custom and dynamic UI on mobile specific platforms. As I understand Nokia(Qt), Android, and iOS all use OpenGL ES (2.0?). I haven't looked into Windows phone 7 yet so not sure what that uses. So I think OpenGL would be a pretty good place to start. While OpenGL is mostly about 3D, I'm also open to 2d ways of creating dynamic UI. </p> <p>I've never really been big on designing interfaces or coming up with cool concepts but now I have an idea for a mobile app that really needs a good looking user-interface. It's sort of a half app, half game type of thing. It really targets people in the gaming community who I think are used to a bit more polish and advanced UI. I could still probably get away with a simple UI(simple not being a bad thing) but I think I at least should learn <em>some</em> design techniques for future reference.</p> <p>Of course I realise that excessive eye candy which hurts usability, like bloated graphics that slow down the mobile, are of no use at all. I'm trying to make a sleek UI that while looking good allows the user to interact well with the app effectively.</p> <p>Any suggestions, resources, experience you can share would be most helpful.</p> <p>EDIT: While I'm looking for ways to use 3D graphics, I'm more concerned with how to come up with a sleek UI in a mobile. I come from a mostly web developer background, with some experience in Photoshop(CSS is the furthest I've gone in designing). I have never really had to design a dynamic interface that reacted to touch and moved all around the screen with some laws of physics attached. There are lots of such effects, such as the carousal effect, which gives the user an enhanced experience. I have no idea how to incorporate these effects into a mobile device. For example, one of the things I need this app to do is take a glassy circular object(a button) that moves around, then turn it into a sort of convex glass lens so it's sort of zooming in on the image underneath to make it look like its actually a magnifying glass. I looked around and this effect is created by a "grid warp" or a "mesh warp". Suffice it to say I have no idea how to do it.</p>
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