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  1. POHow to be notified on wifi network status change?
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    <p>I am writing an app that connects to a telnet server via wifi. I have a service that manages the socket connection. It all works fine, but when the phone sleeps it disconnects the wifi radio, which causes the socket connection to break (and throws a SocketException).</p> <p>I feel like I should be able to set up a a broadcast receiver whose onResume() method is called when the wifi network connection is lost, and that would allow me to gracefully shut down the socket, and re-open it if the network is immediately re-connected. But I can't find anything like that in the doc or via searching.</p> <p>Service code is here if you want it, thanks for the help, I really appreciate it!</p> <pre><code>package com.wingedvictorydesign.LightfactoryRemote; import java.io.BufferedReader; import java.io.IOException; import java.io.InputStream; import java.io.InputStreamReader; import java.io.OutputStream; import java.net.InetSocketAddress; import java.net.Socket; import java.net.SocketException; import java.net.SocketTimeoutException; import android.app.Notification; import android.app.NotificationManager; import android.app.PendingIntent; import android.app.Service; import android.content.Intent; import android.os.IBinder; import android.os.RemoteCallbackList; import android.os.RemoteException; import android.text.Editable; import android.util.Log; import android.widget.Toast; import android.os.Debug; /** * @author Max */ public class TelnetService extends Service { private final int DISCONNECTED = 0; private final int CONNECTED = 1; // place notifications in the notification bar NotificationManager mNM; protected InputStream in; protected OutputStream out; protected Socket socket; // the socket timeout, to prevent blocking if the server connection is lost. protected final int SO_TIMEOUT = 250; // holds the incoming stream from socket until it is ready to be read. BufferedReader inputBuffer; final RemoteCallbackList&lt;TelnetServiceCallback&gt; mCallbacks = new RemoteCallbackList&lt;TelnetServiceCallback&gt;(); @Override public void onCreate() { super.onCreate(); Log.d("LightfactoryRemote", "TelnetService onCreate()"); mNM = (NotificationManager) getSystemService(NOTIFICATION_SERVICE); }// end onCreate() @Override public void onDestroy() { super.onDestroy(); Log.d("LightfactoryRemote", "TelnetService onDestroy()"); // Cancel the persistent notification, if it hasn't been already. mNM.cancel(R.string.telnet_service_connected); }// end onDestroy() @Override public IBinder onBind(Intent intent) { Log.d("LightfactoryRemote", "TelnetService onBind()"); return mBinder; } @Override public boolean onUnbind(Intent intent) { super.onUnbind(intent); Log.d("LightfactoryRemote", "TelnetService onUnBind()"); return true; } @Override public void onStart(Intent intent, int startId) { super.onStart(intent, startId); Log.d("TelnetService", "TelnetService onStart()"); } private final TelnetServiceInterface.Stub mBinder = new TelnetServiceInterface.Stub() { public void registerCallback(TelnetServiceCallback cb) { if (cb != null) mCallbacks.register(cb); } public void unregisterCallback(TelnetServiceCallback cb) { if (cb != null) mCallbacks.unregister(cb); } public String connectToTelnet(String Host, int Port) throws RemoteException { // android.os.Debug.waitForDebugger(); String hostInfo = null; try { socket = new java.net.Socket(); socket.setSoTimeout(SO_TIMEOUT); socket.connect(new InetSocketAddress(Host, Port), 10000); //setup // the port with a timeout of 10sec. out = socket.getOutputStream(); /* * in is wrapped in a reader, then in a Buffered reader. This is * supposedly better for performance, and allows us to read a * line at a time using the readLine() method. */ inputBuffer = new BufferedReader(new InputStreamReader( socket.getInputStream())); } catch (java.io.IOException e) { Log.d("TelnetService.java", "Connection failed! " + e); /* * if the connection fails, return null for serverResponse, * which will be handled appropriately on the client side. */ return hostInfo; } // now that the command has been sent, read the response. hostInfo = readBuffer(); Log.d("TelnetService.java", hostInfo); // notify the user that we are connected showNotification(CONNECTED, Host, Port); return hostInfo; }// end connectToTelnet /** * Tests for a currently active connection. Three cases must be * distinguished. 1. A connection attempt has not been made. Return * false. 2. A connection attempt has been made, and socket is * initialized, but no connection is active. isConnected() returns * false. 3. A connection is active. isConnected() returns true. */ public boolean areYouThere() { if (socket != null) { boolean connectStatus = socket.isConnected(); return connectStatus; } else { return false; } }// end areYouThere public void disconnect() { try { if (inputBuffer != null) { inputBuffer.close(); } if (socket != null) { socket.close(); } } catch (IOException e) {} // Cancel the persistent notification. mNM.cancel(R.string.telnet_service_connected); }// end disconnect() /** * send the string to the telnet server, and return the response from * server If the connection is lost, an IOException results, so return * null to be handled appropriately on the client-side. * * @throws RemoteException */ public String sendToTelnet(String toTelnet) throws RemoteException { if (out == null) { /* * if out is still null, no connection has been made. Throw * RemoteException to be handled on the client side. */ throw new RemoteException(); } else { byte arr[]; arr = (toTelnet + "\r" + "\n").getBytes(); try { out.write(arr); // now that the command has been sent, read the response. String serverResponse = readBuffer(); return serverResponse; } catch (IOException e) { /* * if a connection was made, but then lost, we end up here. * throw a Remoteexception for handling by the client. */ Log.d("TelnetService", "IO exception" + e); disconnect(); throw new RemoteException(); } }// end else }// end sendToTelnet };// end ConnectService.Stub class public String readBuffer() { StringBuilder serverResponse = new StringBuilder(); int character; try { // keep reading new lines into line until there are none left. while (inputBuffer.ready()) { /* * as each character is read, append it to serverResponse, * throwing away the carriage returns (which read as glyphs), * and the "&gt;" prompt symbols. */ character = inputBuffer.read(); if ((character != 13) &amp;&amp; (character != 62)) { serverResponse.append((char) character); } } }// end try catch (SocketTimeoutException e) { Log.d("TelnetService read()", "SocketTimeoutException"); } catch (IOException e) { Log.d("TelnetService read()", "read() IO exception" + e); } return serverResponse.toString(); } /** * Show a notification while this service is running. */ private void showNotification(int event, String Host, int Port) { // In this sample, we'll use the same text for the ticker and the // expanded notification CharSequence notificationText = "Connected to " + Host + " : " + Port; // Set the icon, scrolling text and timestamp Notification notification = new Notification( R.drawable.notbar_connected, notificationText, System.currentTimeMillis()); // set the notification not to clear when the user hits // "Clear All Notifications" notification.flags |= Notification.FLAG_NO_CLEAR; // The PendingIntent to launch our activity if the user selects this // notification PendingIntent contentIntent = PendingIntent.getActivity(this, 0, new Intent(this, LightfactoryRemote.class), 0); // Set the info for the views that show in the notification panel. notification.setLatestEventInfo(this, getText(R.string.telnet_service_connected), notificationText, contentIntent); // Send the notification. // We use a string id because it is a unique number. We use it later to // cancel. mNM.notify(R.string.telnet_service_connected, notification); }// end showNotification() } // end TelnetConnection </code></pre>
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