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  1. POc# memory allocation and deallocation patterns
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    1. COpossible duplicate of http://stackoverflow.com/questions/2714811/is-there-a-common-practice-how-to-make-freeing-memory-for-garbage-collector-easie
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    2. COAlso, duplicate of: http://stackoverflow.com/questions/331786/since-net-has-a-garbage-collector-why-do-we-need-finalizers-destructors-dispose See also: http://stackoverflow.com/questions/1090451/net-garbage-collector-basics http://stackoverflow.com/questions/1729289/net-garbage-collector-mystery http://stackoverflow.com/questions/298261/do-event-handlers-stop-garbage-collection-from-occuring http://stackoverflow.com/questions/298261/do-event-handlers-stop-garbage-collection-from-occuring http://stackoverflow.com/questions/888280/ http://stackoverflow.com/questions/371109/
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    3. COGenerally IDisposable is implemented for unmanaged resources that won't be returned, closed or used optimally when the object is cleaned up by the GC - the managed object is always cleaned up by GC. See IDisposable @ http://msdn.microsoft.com/en-us/library/system.idisposable.aspx For #2, the GC takes care of the objects in managed code whether or not you call Dispose(). #1 and built-in "GUI type object"s will be collected whether you call Dispose() or not. Also see http://msdn.microsoft.com/en-us/magazine/bb985010.aspx
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