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  1. POWhy is there unreachable code here?
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    <p>I am writing a c# app and want to output error messages to either the console or a messagebox (Depending on the app type: enum AppTypeChoice { Console, Windows } ), and also control wether the app keeps running or not ( bool StopOnError ). </p> <p>I came up with this method that will check all the criteria, but I'm getting an "unreachable code detected" warning. I can't see why!</p> <p>Here is the whole method (Brace yourselves for some hobbyist code!)</p> <pre> <code> public void OutputError(string message) { string standardMessage = "Something went WRONG!. [ But I'm not telling you what! ]"; string defaultMsgBoxTitle = "Aaaaarrrggggggggggg!!!!!"; string dosBoxOutput = "\n\n*** " + defaultMsgBoxTitle + " *** \n\n Message was: '" + message + "'\n\n"; AppTypeChoice appType = DataDefs.AppType; DebugLevelChoice level = DataDefs.DebugLevel; // Decide how much info we should give out here... if (level != DebugLevelChoice.None) { // Give some info.... if (appType == AppTypeChoice.Windows) MessageBox.Show(message, defaultMsgBoxTitle, MessageBoxButtons.OK, MessageBoxIcon.Error); else Console.WriteLine(dosBoxOutput); } else { // Be very secretive... if (appType == AppTypeChoice.Windows) MessageBox.Show(standardMessage, defaultMsgBoxTitle, MessageBoxButtons.OK, MessageBoxIcon.Error); else Console.WriteLine(standardMessage); } // Decide if app falls over or not.. if (DataDefs.StopOnError == true) Environment.Exit(0); // UNREACHABLE CODE HERE } </code> </pre> <p>Also, while I have your attention, to get the app type, I'm just using a constant at the top of the file (ie. AppTypeChoice.Console in a Console app etc) - is there a better way of doing this (i mean finding out in code if it is a DOS or Windows app)? </p> <p>Also, I noticed that I can use a messagebox with a fully-qualified path in a Console app...How bad is is to do that ( I mean, will I get tarred and feathered when other developers see it?!)</p> <p>Thanks for your help</p>
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