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    <p>You should be able to use System.capabilities</p> <p>Here is an example for audio:</p> <pre><code> var userAudio:Boolean = System.capabilities.hasAudio; trace("YOUR SYSTEM HAS AUDIO:"); trace(userAudio); </code></pre> <p>Here is all of the properties from: <a href="http://www.actionscript.org/forums/showthread.php3?t=39727" rel="nofollow noreferrer">http://www.actionscript.org/forums/showthread.php3?t=39727</a>:</p> <pre><code>// Camera and Microphone check var userCamMic:Boolean = System.capabilities.avHardwareDisable; trace("YOUR CAMERA AND MICROPHONE ARE ENABLED:"); trace(userCamMic); // Flash player supports communication to Accessibility Aids var userAccess:Boolean = System.capabilities.hasAccessibility; trace("YOUR FLASH PLAYER SUPPORTS COMMUNICATION TO ACCESSIBILITY AIDS:"); trace(userAccess); // Checking to see if you have audio var userAudio:Boolean = System.capabilities.hasAudio; trace("YOUR SYSTEM HAS AUDIO:"); trace(userAudio); // Checking to see if you have an audio encoder for streaming var userAudioEnc:Boolean = System.capabilities.hasAudioEncoder; trace("YOUR SYSTEM HAS AN AUDIO ENCODER, THUS ALLOWING STREAMING:"); trace(userAudioEnc); // Checking to see if your system has embedded video capabilities var userEmbVideo:Boolean = System.capabilities.hasEmbeddedVideo; trace("YOUR SYSTEM ALLOWS FOR EMBEDDED VIDEO:"); trace(userEmbVideo); // Checking to see if your system has an MP3 decoder var userMP3:Boolean = System.capabilities.hasMP3; trace("YOUR SYSTEM HAS AN MP3 DECODER:"); trace(userMP3); // Checking to see if your system supports printing var userPrint:Boolean = System.capabilities.hasPrinting; trace("YOUR SYSTEM SUPPORTS PRINTING:"); trace(userPrint); // Checking to see if your system supports development of screen broadcast // applications to be run through Flash Communication Server var userScrnBrd:Boolean = System.capabilities.hasScreenBroadcast; trace("YOUR SYSTEM SUPPORTS DEVELOPMENT OF SCREEN BROADCAST APPLICATIONS TO BE RUN THROUGH FLASH COMMUNICATION SERVER:"); trace(userScrnBrd); // Checking to see if your system supports playback of screen broadcast // applications that are running from Flash Communication Server var userScrnPlay:Boolean = System.capabilities.hasScreenPlayback; trace("YOUR SYSTEM SUPPORTS PLAYBACK OF SCREEN BROADCAST APPLICATIONS THAT ARE RUNNING FROM FLASH COMMUNICATION SERVER:"); trace(userScrnPlay); // Checking to see if your system can play streaming audio var userStrmAud:Boolean = System.capabilities.hasStreamingAudio; trace("YOUR SYSTEM CAN PLAY STREAMING AUDIO:"); trace(userStrmAud); // Checking to see if your system can play streaming video var userStrmVid:Boolean = System.capabilities.hasStreamingVideo; trace("YOUR SYSTEM CAN PLAY STREAMING VIDEO:"); trace(userStrmVid); // Checking to see if your system can encode streaming video var userVidEnc:Boolean = System.capabilities.hasVideoEncoder; trace("YOUR SYSTEM CAN ENCODE STREAMING VIDEO:"); trace(userVidEnc); // Checking to see if your player is officially released (false) or a debugging version (true) var userDebug:Boolean = System.capabilities.isDebugger; trace("YOUR PLAYER IS A DEBUGGING VERSION:"); trace(userDebug); // What language is your player running var userLang:String = System.capabilities.language; trace("YOUR PLAYER IS RUNNING ON THIS LANGUAGE (see Actionscript 'Reference' for language list. Example: 'en' is English):"); trace(userLang); // Checking to see if player is attempting to read anything from hard disk var userLocFile:Boolean = System.capabilities.localFileReadDisable; trace("YOUR PLAYER IS ATTEMPTING TO READ FROM YOUR HARD DISK:"); trace(userLocFile); // Checking to see the manufacturer of your Flash player var userManu:String = System.capabilities.manufacturer; trace("YOUR FLASH PLAYER IS MANUFACTURED BY:"); trace(userManu); // Checking to see what operating system user is running var userOS:String = System.capabilities.os; trace("YOUR OPERATING SYSTEM IS:"); trace(userOS); // Checking the pixel aspect ratio of user screen var userPAR:Number = System.capabilities.pixelAspectRatio; trace("THE PIXEL ASPECT RATIO OF YOUR SCREEN IS:"); trace(userPAR); // Checking to see what player the user system is using var userPlayType:String = System.capabilities.playerType; trace("THE PLAYER YOUR SYSTEM IS RUNNING IS:"); trace(userPlayType); // Checking to see what color user screen is running var userScrnCol:String = System.capabilities.screenColor; trace("YOUR SYSTEM IS RUNNING THIS COLOR (color, gray, bw):"); trace(userScrnCol); // Checking to see what the users screen DPI is var userDPI:Number = System.capabilities.screenDPI; trace("YOUR SCREEN DPI (DOTS PER INCH) IS:"); trace(userDPI); // User screen resolution var userScreenX:Number = System.capabilities.screenResolutionX; var userScreenY:Number = System.capabilities.screenResolutionY; trace("YOUR MONITOR RESOLUTION IS:"); trace(userScreenX+" x "+userScreenY); // Creating URL code for users system capabilites var userServStr:String = System.capabilities.serverString; trace("THE URL CODE FOR YOUR USER SYSTEM CAPABILITIES IS:"); trace(userServStr); // Checking to see what Flash player version user is running var userVersion:String = System.capabilities.version; trace("YOUR FLASH PLAYER VERSION IS:"); trace(userVersion); // Checking to see if user has disabled windowless mode var userWinDis:Boolean = System.capabilities.windowlessDisable; trace("YOU HAVE DISABLED WINDOWLESS MODE:"); trace(userWinDis); // Checking to super domain or exact domain is set var userExacSet:Boolean = System.exactSettings; trace("YOU HAVE SUPER DOMAIN SETTINGS:"); trace(userExacSet); </code></pre>
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