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    <p>This is a simple way of projecting a done button in iOS7 num-keypad. In the below delegate method of UITextField, add a notification for keyboard show.</p> <pre><code>-(void)textFieldDidBeginEditing:(UITextField *)textField { [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(keyboardWillShow:) name:UIKeyboardWillShowNotification object:nil]; } </code></pre> <p>Now implement the method <code>keyboardWillShow</code> as below. Here we need to take extra care for iOS7.</p> <pre><code>- (void)keyboardWillShow:(NSNotification *)note { // create custom button UIButton *doneButton = [UIButton buttonWithType:UIButtonTypeCustom]; doneButton.frame = CGRectMake(0, 163, 106, 53); doneButton.adjustsImageWhenHighlighted = NO; [doneButton setImage:[UIImage imageNamed:@"doneButtonNormal.png"] forState:UIControlStateNormal]; [doneButton setImage:[UIImage imageNamed:@"doneButtonPressed.png"] forState:UIControlStateHighlighted]; [doneButton addTarget:self action:@selector(doneButton:) forControlEvents:UIControlEventTouchUpInside]; if (SYSTEM_VERSION_GREATER_THAN_OR_EQUAL_TO(@"7.0")) { dispatch_async(dispatch_get_main_queue(), ^{ UIView *keyboardView = [[[[[UIApplication sharedApplication] windows] lastObject] subviews] firstObject]; [doneButton setFrame:CGRectMake(0, keyboardView.frame.size.height - 53, 106, 53)]; [keyboardView addSubview:doneButton]; [keyboardView bringSubviewToFront:doneButton]; [UIView animateWithDuration:[[note.userInfo objectForKey:UIKeyboardAnimationDurationUserInfoKey] floatValue]-.02 delay:.0 options:[[note.userInfo objectForKey:UIKeyboardAnimationCurveUserInfoKey] intValue] animations:^{ self.view.frame = CGRectOffset(self.view.frame, 0, 0); } completion:nil]; }); }else { // locate keyboard view dispatch_async(dispatch_get_main_queue(), ^{ UIWindow* tempWindow = [[[UIApplication sharedApplication] windows] objectAtIndex:1]; UIView* keyboard; for(int i=0; i&lt;[tempWindow.subviews count]; i++) { keyboard = [tempWindow.subviews objectAtIndex:i]; // keyboard view found; add the custom button to it if([[keyboard description] hasPrefix:@"UIKeyboard"] == YES) [keyboard addSubview:doneButton]; } }); } } </code></pre> <p>Now add this macro to suitable header to detect the SYSTEM_VERSION</p> <p><code>#define SYSTEM_VERSION_GREATER_THAN_OR_EQUAL_TO(v) ([[[UIDevice currentDevice] systemVersion] compare:v options:NSNumericSearch] != NSOrderedAscending)</code></p>
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