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    1. CODensity-independent pixel (dp) A virtual pixel unit that you should use when defining UI layout, to express layout dimensions or position in a density-independent way. The density-independent pixel is equivalent to one physical pixel on a 160 dpi screen, which is the baseline density assumed by the system for a "medium" density screen. At runtime, the system transparently handles any scaling of the dp units, as necessary, based on the actual density of the screen in use. The conversion of dp units to screen pixels is simple: px = dp * (dpi / 160).
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    2. COFor example, on a 240 dpi screen, 1 dp equals 1.5 physical pixels. You should always use dp units when defining your application's UI, to ensure proper display of your UI on screens with different densities. http://developer.android.com/guide/practices/screens_support.html Is this not correct, or am I misunderstanding it. I have other project samples that only have these two directories for values and values-sw600dp and are scaling everywhere just fine. I'm starting to think it may be relevent to IntelliJ build process maybe.
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    3. COYes, that's correct. What exactly do you mean by "scaling the dimens.xml file in values-hdpi", though? It sounds to me like you're changing the actual `dp` values to achieve a situation where the app scales proportionally to the screen size (instead of leaving more whitespace on a larger screen). I wouldn't blame IntelliJ just yet (unless you're using lots of Android libraries with complicated dependencies).
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