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  1. POConflict with activity tags on android manifest: Facebook and Google Play Games in Unity3d
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    <p>Both Facebook and Google Play Games plugins require that I use android.intent.action.MAIN and android.intent.action.LAUNCHER in the Android Manifest. But one cancels the other. I'm new to mobile development. Is there any workaround? What can I be doing wrong?</p> <p>Manifest:</p> <pre><code>&lt;application android:icon="@drawable/app_icon" android:label="@string/app_name" android:debuggable="false" android:name="com.soomla.store.SoomlaApp"&gt; </code></pre> <p></p> <pre><code>&lt;intent-filter&gt; &lt;action android:name="android.intent.action.MAIN" /&gt; &lt;category android:name="android.intent.category.LAUNCHER" /&gt; </code></pre> <p></p> <p></p> <p></p> <p></p> <pre><code> &lt;action android:name="android.intent.action.MAIN" /&gt; &lt;category android:name="android.intent.category.LAUNCHER" /&gt; </code></pre> <p></p> <p></p> <pre><code>&lt;activity android:name="com.bfsgooglegames.GoogleGamesUnityPlayerActivity" android:label="@string/app_name" android:configChanges="fontScale|keyboard|keyboardHidden|locale|mnc|mcc|navigation|orientation|screenLayout|screenSize|smallestScreenSize|uiMode|touchscreen"&gt; &lt;/activity&gt; &lt;activity android:name="com.bfsgooglegames.GoogleGamesUnityPlayerNativeActivity" android:label="@string/app_name" android:configChanges="fontScale|keyboard|keyboardHidden|locale|mnc|mcc|navigation|orientation|screenLayout|screenSize|smallestScreenSize|uiMode|touchscreen"&gt; &lt;meta-data android:name="android.app.lib_name" android:value="unity" /&gt; &lt;meta-data android:name="unityplayer.ForwardNativeEventsToDalvik" android:value="false" /&gt; &lt;/activity&gt; &lt;activity android:name="com.facebook.LoginActivity" android:screenOrientation="landscape" android:configChanges="keyboardHidden|orientation"&gt; &lt;/activity&gt; &lt;service android:name="com.soomla.billing.BillingService" /&gt; &lt;receiver android:name="com.soomla.billing.BillingReceiver"&gt; &lt;intent-filter&gt; &lt;action android:name="com.android.vending.billing.IN_APP_NOTIFY" /&gt; &lt;action android:name="com.android.vending.billing.RESPONSE_CODE" /&gt; &lt;action android:name="com.android.vending.billing.PURCHASE_STATE_CHANGED" /&gt; &lt;/intent-filter&gt; </code></pre> <p></p> <pre><code>&lt;meta-data android:name="com.facebook.sdk.ApplicationId" android:value="\ 209458325882127" /&gt; </code></pre> <p></p> <pre><code>&lt;meta-data android:name="com.google.android.gms.appstate.APP_ID" android:value="@string/app_id_games" /&gt; </code></pre> <p></p>
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