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  1. POBroadcast the message in LAN via android app
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    <p>Here's my code for sending the string message in LAN on only one device or on one listening server and it is done by defining the IP of the server in client, both client and server programs are android app.But i want to broadcast the message so that all the listening server shall receive my message.</p> <p>Here's my client code:</p> <pre><code> public class MainActivity extends Activity { private Socket socket; private static final int SERVERPORT = 6000; private static final String SERVER_IP = "10.0.2.2"; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); new Thread(new ClientThread()).start(); } public void onClick(View view) { try { EditText et = (EditText) findViewById(R.id.EditText01); String str = et.getText().toString(); PrintWriter out = new PrintWriter(new BufferedWriter( new OutputStreamWriter(socket.getOutputStream())), true); out.println(str); } catch (UnknownHostException e) { e.printStackTrace(); } catch (IOException e) { e.printStackTrace(); } catch (Exception e) { e.printStackTrace(); } } class ClientThread implements Runnable { @Override public void run() { try { InetAddress serverAddr = InetAddress.getByName(SERVER_IP); DatagramSocket = new Socket(serverAddr, SERVERPORT); } catch (UnknownHostException e1) { e1.printStackTrace(); } catch (IOException e1) { e1.printStackTrace(); } } }} </code></pre> <p>Here is my server code:</p> <pre><code> public class MainActivity extends Activity { private DatagramSocket serverSocket; Handler updateConversationHandler; Thread serverThread = null; private TextView text; public static final int SERVERPORT = 6000; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); text = (TextView) findViewById(R.id.text2); updateConversationHandler = new Handler(); this.serverThread = new Thread(new ServerThread()); this.serverThread.start(); } @Override protected void onStop() { super.onStop(); try { serverSocket.close(); } catch (IOException e) { e.printStackTrace(); } } class ServerThread implements Runnable { public void run() { Socket socket = null; try { serverSocket = new ServerSocket(SERVERPORT); } catch (IOException e) { e.printStackTrace(); } while (!Thread.currentThread().isInterrupted()) { try { socket = serverSocket.accept(); CommunicationThread commThread = new CommunicationThread(socket); new Thread(commThread).start(); } catch (IOException e) { e.printStackTrace(); } } } } class CommunicationThread implements Runnable { private Socket clientSocket; private BufferedReader input; public CommunicationThread(Socket clientSocket) { this.clientSocket = clientSocket; try { this.input = new BufferedReader(new InputStreamReader(this.clientSocket.getInputStream())); } catch (IOException e) { e.printStackTrace(); } } public void run() { while (!Thread.currentThread().isInterrupted()) { try { String read = input.readLine(); updateConversationHandler.post(new updateUIThread(read)); } catch (IOException e) { e.printStackTrace(); } } } } class updateUIThread implements Runnable { private String msg; public updateUIThread(String str) { this.msg = str; } @Override public void run() { text.setText(text.getText().toString()+"Client Says: "+ msg + "\n"); } }} </code></pre> <p>What changing shall I made in client or server so that i can broadcast the string message in LAN and all the listening servers should receive,, Thanks in advance.Please kindly help.</p>
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