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    <p>The <code>thumbnailImage</code> element in <code>application-descriptor.xml</code> does <strong>not</strong> control the application icon you see in a device/simulator.</p> <ul> <li><p>For changing the application icon in Worklight Console, see my answer in this question: <a href="https://stackoverflow.com/questions/17417685/ibm-worklight-thumbnail-image-from-project-is-not-updated-in-worklight-console">IBM Worklight - Thumbnail image from project is not updated in Worklight Console</a>.</p></li> <li><p>For changing the application icon of the application itself, in <strong>iOS</strong>:</p> <ol> <li>Open the <code>iphone\nativeResources\Resources</code> folder</li> <li>Copy your icon(s) to the folder</li> <li>Right-click on the application folder and choose: <ul> <li>Run As >> Build All and Deploy or</li> <li>Run As >> Xcode project (if on Mac)</li> </ul></li> <li>Build the generated Xcode project in Xcode</li> <li>Run on device / iOS Simulator</li> </ol></li> </ul> <p>The size and filename of the icon varies depending on which icon you want to change.<br> Follow Apple's guidelines in this article: <a href="https://developer.apple.com/library/ios/documentation/userexperience/conceptual/mobilehig/IconMatrix.html#//apple_ref/doc/uid/TP40006556-CH27-SW1" rel="nofollow noreferrer">Custom Icon and Image Creation Guidelines</a>.</p> <p>Basically, look the naming convention as seen in <code>iphone\native\Resources</code> (not to be confused with the other path I mentioned above). Your icon filename must match the name of the existing icon in order to replace it during the build operation.</p>
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