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    <p>Your gif link appears to be a demo of clipped sliding transitions.</p> <p>JavaFX is able to do this, though you will have to implement some of the logic yourself (e.g. you won't get all the functionality you desire without developing some custom animation and layout code).</p> <p>JavaFX 2.x does not animate Swing based controls and windows. Because the basics of your UI are Swing based, you will only be able to do these kind animations on top of your Swing based UI by making the menus and dialogs being animated JavaFX only, and wrapping them in a JFXPanel so that they can be overlaid on top of your Swing UI. To, me that sounds like a tricky thing to accomplish well. You could use a Swing based animation library, but some of these like <a href="http://insubstantial.posterous.com/" rel="nofollow">trident from insubstantial</a> are just in maintenance mode at the moment.</p> <hr> <p>Should you decide to go with a JavaFX solution:</p> <p>A good starting point are the links Mr D provides in his answer.</p> <p>Sai Pradeep Dandem has a nice overview of how to get this basic <a href="http://saidandem.blogspot.com/2012/01/sliding-in-javafx-its-all-about.html" rel="nofollow">clipped sliding</a> effect in his blog and I created a simple effect to <a href="https://gist.github.com/jewelsea/1437374" rel="nofollow">slide in and out a side bar</a>.</p> <p>Full docking sliding in and out like your gif link demo would require a bit more work, but would be achievable. Likely, for a game you won't require all of the functionality displayed on the gif link demo. To replicate the gif link demos functionality you may want to also investigate fxexperience <a href="http://fxexperience.com/2012/03/canned-animations/" rel="nofollow">canned animations</a> and the <a href="http://mihosoft.eu/?p=392" rel="nofollow">VFXWindows</a> functionality added to <a href="http://jfxtras.org/" rel="nofollow">jfxtras</a>.</p>
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