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plurals
  1. POMy condition for progress is invalid
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    <p>Please help me for this project. This condition is for our game progress. The error here is when one of the if statements is correct, if you cast another button and got the answer correctly, the result doesn't add anymore.. help me please.. thanks a lot.. :DD</p> <pre><code> try { if(questonedone==true) { btl1.setBackgroundResource(R.drawable.f1); btl1.setEnabled(false); counter = percent + 6.25 ; counter2 = percent2 + 1; } if(questtwodone==true) { btl2.setBackgroundResource(R.drawable.f5); btl2.setEnabled(false); counter = percent + 6.25 ; counter2 = percent2 + 1; } if(questthreedone==true) { btl3.setBackgroundResource(R.drawable.f9); btl3.setEnabled(false); counter = percent + 6.25 ; counter2 = percent2 + 1; } if(questfourdone==true) { btl4.setBackgroundResource(R.drawable.f13); btl4.setEnabled(false); counter = percent + 6.25 ; counter2 = percent2 + 1; } if(questfivedone==true) { btl5.setBackgroundResource(R.drawable.f2); btl5.setEnabled(false); counter = percent + 6.25 ; counter2 = percent2 + 1; } if(questsixdone==true) { btl6.setBackgroundResource(R.drawable.f6); btl6.setEnabled(false); counter = percent + 6.25 ; counter2 = percent2 + 1; } if(questsevendone==true) { btl7.setBackgroundResource(R.drawable.f10); btl7.setEnabled(false); counter = percent + 6.25 ; counter2 = percent2 + 1; } if(questeightdone==true) { btl8.setBackgroundResource(R.drawable.f14); btl8.setEnabled(false); counter = percent + 6.25 ; counter2 = percent2 + 1; } if(questninedone==true) { btl9.setBackgroundResource(R.drawable.f3); btl9.setEnabled(false); counter = percent + 6.25 ; counter2 = percent2 + 1; } if(questtendone==true) { btl10.setBackgroundResource(R.drawable.f7); btl10.setEnabled(false); counter = percent + 6.25 ; counter2 = percent2 + 1; } if(questelevendone==true) { btl11.setBackgroundResource(R.drawable.f11); btl11.setEnabled(false); counter = percent + 6.25 ; counter2 = percent2 + 1; } if(questtwelvedone==true) { btl12.setBackgroundResource(R.drawable.f15); btl12.setEnabled(false); counter = percent + 6.25 ; counter2 = percent2 + 1; } if(questthirteendone==true) { btl13.setBackgroundResource(R.drawable.f4); btl13.setEnabled(false); counter = percent + 6.25 ; counter2 = percent2 + 1; } if(questfourteendone==true) { btl14.setBackgroundResource(R.drawable.f8); btl14.setEnabled(false); counter = percent + 6.25 ; counter2 = percent2 + 1; } if(questfifteendone==true) { btl15.setBackgroundResource(R.drawable.f12); btl15.setEnabled(false); counter = percent + 6.25 ; counter2 = percent2 + 1; } if(questsixteendone==true) { btl16.setBackgroundResource(R.drawable.f16); btl16.setEnabled(false); counter = percent + 6.25 ; counter2 = percent2 + 1; } result.setText(counter + "%"); result2.setText(counter2 + " out of 16"); } catch(Exception e) { } </code></pre>
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