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  1. POPros and Cons of Gaming Frameworks
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    <p>This question is directed to anyone out there that is just starting in <strong>hobby</strong> game development. The first thing that comes to ones mind is: </p> <p><strong>Which language/framework should I use?</strong></p> <hr> <p>List of solutions:</p> <ul> <li><a href="http://www.adobe.com/flashplatform/" rel="nofollow noreferrer">Adobe Flash</a> -> <b><a href="https://stackoverflow.com/a/22416832/2644">done</a></b></li> <li><a href="http://www.talula.demon.co.uk/allegro/" rel="nofollow noreferrer">Allegro</a></li> <li><a href="http://apocalyx.sourceforge.net/" rel="nofollow noreferrer">Apocalyx</a></li> <li><a href="http://wiki.blender.org/index.php/Game_Engine" rel="nofollow noreferrer">Blender Game Engine</a></li> <li><a href="http://www.blitzbasic.com/" rel="nofollow noreferrer">Blitz3D</a></li> <li><a href="http://www.devkitpro.org/" rel="nofollow noreferrer">Devkit Pro</a></li> <li><a href="http://www.yoyogames.com/gamemaker" rel="nofollow noreferrer">Game Maker</a></li> <li><a href="http://libgosu.org/" rel="nofollow noreferrer">Gosu</a></li> <li><a href="http://www.indielib.com/" rel="nofollow noreferrer">IndieLib</a></li> <li><a href="http://jmonkeyengine.com/" rel="nofollow noreferrer">jMonkey Engine</a> -> <b><a href="https://stackoverflow.com/a/1495348/2644">done</a></b></li> <li><a href="http://www.microsoft.com/silverlight/" rel="nofollow noreferrer">Microsoft Silverlight</a></li> <li><a href="http://creators.xna.com/" rel="nofollow noreferrer">Microsoft XNA</a> -> <b><a href="https://stackoverflow.com/a/1484519/2644">done</a></b></li> <li><a href="http://www.clickteam.com/website/usa/" rel="nofollow noreferrer">Multimedia Fusion / Games Factory</a></li> <li><a href="http://www.ogre3d.org/" rel="nofollow noreferrer">OGRE</a> -> <b><a href="https://stackoverflow.com/a/1484511/2644">done</a></b></li> <li><a href="http://www.pygame.org/" rel="nofollow noreferrer">pygame</a> -> <b><a href="https://stackoverflow.com/a/1484754/2644">done</a></b></li> <li><a href="http://www.pyglet.org/" rel="nofollow noreferrer">pyglet</a> -> <b><a href="https://stackoverflow.com/a/1486035/2644">done</a></b></li> <li><a href="http://rubygame.org/" rel="nofollow noreferrer">RubygGame</a></li> <li><a href="http://www.libsdl.org/" rel="nofollow noreferrer">SDL</a> -> <b><a href="https://stackoverflow.com/a/18941469/2644">done</a></b></li> <li><a href="http://www.sfml-dev.org/" rel="nofollow noreferrer">SFML</a></li> <li><a href="http://www.garagegames.com/products/torque-3d" rel="nofollow noreferrer">Torque 3D</a></li> <li><a href="http://unity3d.com/" rel="nofollow noreferrer">Unity 3D</a></li> <li>Custom -> <b><a href="https://stackoverflow.com/a/1484286/2644">done</a></b></li> </ul> <hr> <p>Answer template:</p> <p><strong>Framework Name (Linked)</strong></p> <p>Pros: </p> <ul> <li>Pro1</li> <li>Pro2</li> <li>...</li> </ul> <p>Cons: </p> <ul> <li>Con1</li> <li>Con2</li> <li>...</li> </ul>
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