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  1. POcocos2dx eclipse: Various "error: undefined reference to "
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    <p>I'm tryng to port an iOS game to Android platform with cocos2dx 2.0.4. The core of the game is written in c++ and we managed to run it on iOS, in fact the game is avaivable on the Apple Store. I'm using NDK r8d and lastest SDK, but I'm encountering a lot of issues when trying to build.</p> <p>My application.mk is like this:</p> <pre><code>APP_STL := stlport_shared APP_CPPFLAGS := -frtti NDK_TOOLCHAIN_VERSION=4.7 </code></pre> <p>Android.mk:</p> <pre><code>LOCAL_PATH := $(call my-dir) include $(CLEAR_VARS) ifdef STLG LOCAL_MODULE := stlport_stlg else LOCAL_MODULE := stlport endif LOCAL_CFLAGS += -D__ANDROID__ \ -isystem $(SYSROOT)/usr/include \ LOCAL_MODULE := game_shared LOCAL_MODULE_FILENAME := libgame LOCAL_CPPFLAGS += -fexceptions LOCAL_C_INCLUDES := $(LOCAL_PATH)/../../Classes LOCAL_C_INCLUDES := $(LOCAL_PATH)/../../Classes $(LOCAL_PATH)/../../../../Box2D $(LOCAL_PATH)/../../../../cocos2dx $(LOCAL_PATH)/../../../../ LOCAL_WHOLE_STATIC_LIBRARIES := cocos2dx_static cocosdenshion_static cocos_extension_static include $(BUILD_SHARED_LIBRARY) $(call import-module,CocosDenshion/android) \ $(call import-module,cocos2dx) \ $(call import-module,extensions) </code></pre> <p>Here's the console log (only errors displayed):</p> <pre><code>/Users/arianna/android/android-ndk-r8d/sources/cxx-stl/stlport/stlport/stl/_alloc.h:158: error: undefined reference to 'std::__node_alloc::_M_allocate(unsigned int&amp;)' make: Leaving directory `/Users/arianna/android/cocos2d-2.0-x-2.0.4/grannnnnnny/proj.android' /Users/arianna/android/android-ndk-r8d/sources/cxx-stl/stlport/stlport/stl/_alloc.h:161: error: undefined reference to 'std::__node_alloc::_M_deallocate(void*, unsigned int)' /Users/arianna/android/android-ndk-r8d/sources/cxx-stl/stlport/stlport/stl/_string.c:600: error: undefined reference to 'std::__stl_throw_length_error(char const*)' /Users/arianna/android/cocos2d-2.0-x-2.0.4/grannnnnnny/proj.android/../../cocos2dx/actions/CCActionInterval.cpp:386: error: undefined reference to '__dynamic_cast' /Users/arianna/android/cocos2d-2.0-x-2.0.4/grannnnnnny/proj.android/../../cocos2dx/actions/CCActionInterval.cpp:1783: error: undefined reference to '__dynamic_cast' /Users/arianna/android/cocos2d-2.0-x-2.0.4/grannnnnnny/proj.android/../../cocos2dx/actions/CCActionInterval.cpp:1838: error: undefined reference to '__dynamic_cast' /Users/arianna/android/cocos2d-2.0-x-2.0.4/grannnnnnny/proj.android/../../cocos2dx/actions/CCActionInterval.cpp:1906: error: undefined reference to '__dynamic_cast' /Users/arianna/android/android-ndk-r8d/sources/cxx-stl/stlport/stlport/stl/_vector.c:41: error: undefined reference to 'std::__stl_throw_length_error(char const*)' /Users/arianna/android/android-ndk-r8d/sources/cxx-stl/stlport/stlport/stl/_vector.c:45: error: undefined reference to 'std::__stl_throw_out_of_range(char const*)' /Users/arianna/android/android-ndk-r8d/sources/cxx-stl/stlport/stlport/stl/_string.c:604: error: undefined reference to 'std::__stl_throw_out_of_range(char const*)' /Users/arianna/android/android-ndk-r8d/sources/cxx-stl/stlport/stlport/stl/_vector.c:41: error: undefined reference to 'std::__stl_throw_length_error(char const*)' ./obj/local/armeabi/libcocos2d.a(CCDirector.o):CCDirector.cpp:function typeinfo for cocos2d::CCDirector: error: undefined reference to 'vtable for __cxxabiv1::__vmi_class_type_info' /Users/arianna/android/android-ndk-r8d/sources/cxx-stl/stlport/stlport/stl/_vector.c:41: error: undefined reference to 'std::__stl_throw_length_error(char const*)' collect2: error: ld returned 1 exit status make: *** [obj/local/armeabi/libgame.so] Error 1 </code></pre> <p>Any help much appreciated, thanks...</p>
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