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    <p>What is the proper way to load the storyboard file?</p> <p>Click on your project in the class navigator. It is the uppermost thing you can click in there, and it has the name of your application on it. Some config files will open right where your source code used to be, and you need to find the one where you can specify a storyboard for different devices. I think it is the second tab from the left, but i cannot check that right now. You just specify a storyboard to use for iphones and a storyboard to use for ipads, and youll be fine.</p> <p>EDIT: you also need to specify an initailView for both storyboard files. This can be done by simply opening the identity inspector (i think) in storyboards with the view in question selected and checking the box next to "is initial View". Try all four inspectors if my memory fails me. It'll be there, i promise ;)</p> <p>What is the proper way to transition between scenes?</p> <p>in most cases, you will use a segue. those thigs are new in storyboard, and they are the bomb. Theres a method you can implement called</p> <pre><code>-(void)prepareForSegue:(UIStoryboardSegue *) sender:(id)sender </code></pre> <p>where you can check for the identifier of the segue and then manipulate the destinationViewController-properties directly. Heres a good tutorial: <a href="http://www.appcoda.com/storyboards-ios-tutorial-pass-data-between-view-controller-with-segue/" rel="nofollow">http://www.appcoda.com/storyboards-ios-tutorial-pass-data-between-view-controller-with-segue/</a></p> <p>If you cant use a segue, however, you will need a rootViewController for anything that displays more than a modal view. Basically, rootViewControllers manage a stack of views, and its not your business how they do it. Depending on your UI you might need a NavigationViewController or a TabBarViewController, just google for both and see what suits you best.</p> <p>Feel free to ask any questions you might have, ill be glad to help you. Have fun</p>
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