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  1. POiPhone App crash log - How to get class name and method name in crash log?
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    <p>I am using the <a href="http://code.google.com/p/plcrashreporter/" rel="nofollow">PLCrashReporter</a> to get crash log of my application, I am getting below information from crash log</p> <pre><code>&lt;CrashReportInterface&gt;&lt;CrashReport&gt;&lt;applicationname&gt;Basic&lt;/applicationname&gt;&lt;bundleidentifier&gt;com.iMobDev.weed&lt;/bundleidentifier&gt;&lt;systemversion&gt;6.0&lt;/systemversion&gt;&lt;platform&gt;x86_64&lt;/platform&gt;&lt;senderversion&gt;1.0&lt;/senderversion&gt;&lt;version&gt;1.0&lt;/version&gt;&lt;userid&gt;&lt;/userid&gt;&lt;contact&gt;&lt;/contact&gt;&lt;description&gt;&lt;![CDATA[]]&gt;&lt;/description&gt;&lt;log&gt;&lt;![CDATA[Incident Identifier: [TODO] CrashReporter Key: [TODO] Process: Basic [714] Path: /Users/bhavinparmar/Library/Application Support/iPhone Simulator/6.0/Applications/068F158F-CE56-46DD-B5D7-F93FD8FFB199/Basic.app/Basic Identifier: com.iMobDev.weed Version: 1.0 Code Type: X86 Parent Process: debugserver [716] Date/Time: 2012-12-20 14:12:04 +0000 OS Version: Mac OS X 6.0 Report Version: 104 Exception Type: SIGABRT Exception Codes: #0 at 0xffffffff9ca719c6 Crashed Thread: 0 Application Specific Information: *** Terminating app due to uncaught exception 'NSRangeException', reason: '*** -[__NSArrayM objectAtIndex:]: index 0 beyond bounds for empty array' Thread 0 Crashed: 0 libsystem_kernel.dylib 0x9ca719c6 0x9ca59000 + 100806 1 libsystem_sim_c.dylib 0x018fd57b 0x18b6000 + 292219 2 libc++abi.dylib 0x01a7df7b 0x1a7b000 + 12155 3 libc++abi.dylib 0x01a7ba25 0x1a7b000 + 2597 4 libobjc.A.dylib 0x0170a0c1 0x1704000 + 24769 5 libc++abi.dylib 0x01a7ba65 0x1a7b000 + 2661 6 libc++abi.dylib 0x01a7bacd 0x1a7b000 + 2765 7 libc++abi.dylib 0x01a7cbc2 0x1a7b000 + 7106 8 libobjc.A.dylib 0x01709f89 0x1704000 + 24457 9 CoreFoundation 0x01bb60b4 0x1b88000 + 188596 10 Basic 0x00023fc1 0x1000 + 143297 11 UIKit 0x00929817 0x83d000 + 968727 12 UIKit 0x00929882 0x83d000 + 968834 13 UIKit 0x00929b2a 0x83d000 + 969514 14 UIKit 0x00940ef5 0x83d000 + 1064693 15 UIKit 0x00940fdb 0x83d000 + 1064923 16 UIKit 0x00941286 0x83d000 + 1065606 17 UIKit 0x00941381 0x83d000 + 1065857 18 UIKit 0x00941eab 0x83d000 + 1068715 19 UIKit 0x00941fc9 0x83d000 + 1069001 20 UIKit 0x00942055 0x83d000 + 1069141 21 UIKit 0x00a473ab 0x83d000 + 2139051 22 UIKit 0x0089892d 0x83d000 + 375085 23 libobjc.A.dylib 0x0171d6b0 0x1704000 + 104112 24 QuartzCore 0x02d6ffc0 0x2c74000 + 1032128 25 QuartzCore 0x02d6433c 0x2c74000 + 983868 26 QuartzCore 0x02d64150 0x2c74000 + 983376 27 QuartzCore 0x02ce20bc 0x2c74000 + 450748 28 QuartzCore 0x02ce3227 0x2c74000 + 455207 29 QuartzCore 0x02d85b50 0x2c74000 + 1121104 30 UIKit 0x008469ff 0x83d000 + 39423 31 UIKit 0x008474e1 0x83d000 + 42209 32 UIKit 0x00858315 0x83d000 + 111381 33 UIKit 0x0085924b 0x83d000 + 115275 34 UIKit 0x0084acf8 0x83d000 + 56568 35 GraphicsServices 0x0229ddf9 0x2294000 + 40441 36 GraphicsServices 0x0229dad0 0x2294000 + 39632 37 CoreFoundation 0x01b89bf5 0x1b88000 + 7157 38 CoreFoundation 0x01b89962 0x1b88000 + 6498 39 CoreFoundation 0x01bbabb6 0x1b88000 + 207798 40 CoreFoundation 0x01bb9f44 0x1b88000 + 204612 41 CoreFoundation 0x01bb9e1b 0x1b88000 + 204315 42 UIKit 0x008467da 0x83d000 + 38874 43 UIKit 0x0084865c 0x83d000 + 46684 44 Basic 0x0000278d 0x1000 + 6029 45 Basic 0x000026c5 0x1000 + 5829 Thread 1: 0 libsystem_kernel.dylib 0x9ca7202e 0x9ca59000 + 102446 1 libsystem_c.dylib 0x9c8f56fe 0x9c895000 + 395006 Thread 2: 0 libsystem_kernel.dylib 0x9ca72926 0x9ca59000 + 104742 1 libdispatch.dylib 0x018818cc 0x187b000 + 26828 Thread 3: 0 libsystem_kernel.dylib 0x9ca7202e 0x9ca59000 + 102446 1 libsystem_c.dylib 0x9c8f56fe 0x9c895000 + 395006 Thread 4: 0 libsystem_kernel.dylib 0x9ca6fc22 0x9ca59000 + 93218 1 CoreFoundation 0x01bb5a49 0x1b88000 + 186953 2 CoreFoundation 0x01bba8d4 0x1b88000 + 207060 3 CoreFoundation 0x01bb9f44 0x1b88000 + 204612 4 CoreFoundation 0x01bb9e1b 0x1b88000 + 204315 5 WebCore 0x03e8d310 0x3184000 + 13669136 6 libsystem_c.dylib 0x9c8f1ed9 0x9c895000 + 380633 7 libsystem_c.dylib 0x9c8f56de 0x9c895000 + 394974 Thread 0 crashed with X86 Thread State: eax: 0x00000000 edx: 0x9ca719c6 ecx: 0xbfffbfdc ebx: 0x0a37a000 ebp: 0xbfffbff8 esi: 0x00000006 edi: 0xad2822c0 esp: 0xbfffbfdc eip: 0x9ca719c6 eflags: 0x00000246 trapno: 0x00000084 cs: 0x0000000b ds: 0x00000023 es: 0x00000023 fs: 0x00000000 gs: 0x0000000f Binary Images: r/SDKs/iPhoneSimulator6.0.sdk/System/Library/Frameworks/ImageIO.framework/ImageIO 0x2c74000 - 0x2dc9000 QuartzCore armv6 &lt;e4a8af9f2f2a3b05bf64dc8282af2eee&gt; 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/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator6.0.sdk/System/Library/Frameworks/CoreMedia.framework/CoreMedia 0x5bcb000 - 0x5c4a000 CoreAudio armv6 &lt;572522cb240e34b3914e18edf9a6b87a&gt; /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator6.0.sdk/System/Library/Frameworks/CoreAudio.framework/CoreAudio 0x5c81000 - 0x5c8f000 AssetsLibraryServices armv6 &lt;953cf80db1de35e5a245473e28c2560c&gt; /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator6.0.sdk/System/Library/PrivateFrameworks/AssetsLibraryServices.framework/AssetsLibraryServices 0x5c9b000 - 0x5c9e000 TCC armv6 &lt;023d22dfa37b3f5e85f6396bccc7f6d4&gt; /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator6.0.sdk/System/Library/PrivateFrameworks/TCC.framework/TCC 0x5ca2000 - 0x5e3a000 vImage armv6 &lt;b0ef7abdf20e3616b8b2bab707710833&gt; 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/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator6.0.sdk/System/Library/Frameworks/Accelerate.framework/Frameworks/vecLib.framework/libBLAS.dylib 0x6433000 - 0x64a2000 libvMisc.dylib armv6 &lt;b95307f9a4383e48afd9b392adb0b8cf&gt; /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator6.0.sdk/System/Library/Frameworks/Accelerate.framework/Frameworks/vecLib.framework/libvMisc.dylib 0x64a9000 - 0x655a000 CoreTelephony armv6 &lt;720a6454935635dea277edc8aafd21ae&gt; /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator6.0.sdk/System/Library/Frameworks/CoreTelephony.framework/CoreTelephony 0x65a5000 - 0x6600000 IMFoundation armv6 &lt;2b25c545f243399eb0ec08dcfd4fbe5a&gt; /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator6.0.sdk/System/Library/PrivateFrameworks/IMFoundation.framework/IMFoundation 0x662a000 - 0x662c000 DataMigration armv6 &lt;396934af265b39c78eca4faca29cb287&gt; 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/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator6.0.sdk/System/Library/PrivateFrameworks/MediaControlSender.framework/MediaControlSender 0x92c0000 - 0x9366000 CoreMotion armv6 &lt;1cc36264c5ef3deba0820a69ab601bd8&gt; /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator6.0.sdk/System/Library/Frameworks/CoreMotion.framework/CoreMotion 0xa700000 - 0xa74b000 libCGFreetype.A.dylib armv6 &lt;4b3ffcd7dfb73542a6d46a4047b94d58&gt; /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator6.0.sdk/System/Library/Frameworks/CoreGraphics.framework/Resources/libCGFreetype.A.dylib 0xa75e000 - 0xa787000 libRIP.A.dylib armv6 &lt;752b122b8ec130af944b0c9e0a0ca550&gt; /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator6.0.sdk/System/Library/Frameworks/CoreGraphics.framework/Resources/libRIP.A.dylib 0xa4f6000 - 0xa4f9000 DebuggerIntrospectionSupport.dylib armv6 &lt;809f222b8eaf30f585bd98e0c7689940&gt; /Applications/Xcode.app/Contents/PlugIns/DebuggerFoundation.ideplugin/Contents/Resources/DebuggerIntrospectionSupport.dylib ]]&gt;&lt;/log&gt;&lt;/CrashReport&gt;&lt;/CrashReportInterface&gt; </code></pre> <p>Now i want Class name and function name in crash log, where application is crashing in source code, so i can get solution easily...........</p> <p>Please help me,</p> <p>Thanks in advance.....!</p>
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