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  1. POHow do I set the value of another variable to that of an array?
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    <p>I'm unsure what the problem is here, but here is my code</p> <pre><code>var btotal = []; var songarray = []; function whileplaying() { var playingSound = soundManager.getSoundById('aSound'); for (var i=0;i&lt;8;i++) { var ttotal = 0; for (var n=0;n&lt;32;n++) { var eblock = (i*32)+n; ttotal = ttotal+(playingSound.eqData.left[eblock]*100); } ttotal = ttotal/32; btotal[i] = ttotal; } console.log(btotal); songarray.push(btotal); } </code></pre> <p>To explain, while the sound is playing I get an array with a length of 8, summing up the EQ values of that frequency block. At the end I append this array to songarray, so the theory is that songarray is an array containing the sound's EQ data in arrays.</p> <p>The problem is that when I then get the value of songarray, it has however many arrays in it that I expected, but they are all identical, and are all what the last data point was, the latest value of btotal.</p> <p>So this code would run, and console would display (for example):</p> <pre><code>[42.743750000000006, 2.98125, 0.10625000000000001, 0, 0, 0, 0, 0] [38.859374999999986, 2.8, 0.09375, 0, 0, 0, 0, 0] [56.26874999999998, 21.831250000000004, 3.853125, 0.340625, 0, 0, 0, 0] [46.459374999999994, 19.584374999999998, 1.4, 0, 0, 0, 0, 0] [38.08125, 11.8, 1.0750000000000002, 0, 0, 0, 0, 0] </code></pre> <p>However the contents of song array goes like:</p> <pre><code>0: Array[8] 0: 38.08125 1: 11.8 2: 1.0750000000000002 3: 0 4: 0 5: 0 6: 0 7: 0 length: 8 __proto__: Array[0] 1: Array[8] 0: 38.08125 1: 11.8 2: 1.0750000000000002 3: 0 4: 0 5: 0 6: 0 7: 0 length: 8 __proto__: Array[0] </code></pre> <p>Which are all the contents of the latest btotal array. This leads me to believe that each entry in songarray merely points to btotal. So how do I make it so that each array in songarray is the value of btotal at the time I append it, and not merely a pointer?</p>
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