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  1. POthreejs find position of plane from JSONLoader
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    <p>I have this JS generated by blender and I load It trough JSONLoader. It is just a plane with a texture on it. I just want to find position of it to add a pointlight in its normal vector (in front of it) What is property to use to add a point light 3 points away? How can I know position of that light?</p> <p>Im new on threejs and I've looking in javascript inspector some properties to find this but I can not see it...</p> <p>Thank you!!!</p> <pre><code>{ "metadata" : { "formatVersion" : 3.1, "generatedBy" : "Blender 2.63 Exporter", "vertices" : 4, "faces" : 2, "normals" : 1, "colors" : 0, "uvs" : [4], "materials" : 1, "morphTargets" : 0, "bones" : 0 }, "scale" : 1.000000, "materials" : [ { "DbgColor" : 15658734, "DbgIndex" : 0, "DbgName" : "texturaLadrillos", "blending" : "NormalBlending", "colorAmbient" : [0.6900000198185445, 0.6900000198185445, 0.6900000198185445], "colorDiffuse" : [0.6900000198185445, 0.6900000198185445, 0.6900000198185445], "colorSpecular" : [0.5, 0.5, 0.5], "depthTest" : true, "depthWrite" : true, "mapDiffuse" : "JP_Brick01_Bump.jpg", "mapDiffuseWrap" : ["repeat", "repeat"], "shading" : "Lambert", "specularCoef" : 50, "transparency" : 1.0, "transparent" : false, "vertexColors" : false }], "vertices" : [-53.8264,3.757e-06,85.9501,-8.9211,3.757e-06,85.9501,-53.8264,46.0109,85.9501,-8.9211,46.0109,85.9501], "morphTargets" : [], "normals" : [0,0,1], "colors" : [], "uvs" : [[0,0,1,0,1,1,0,1]], "faces" : [42,0,1,3,0,0,1,2,0,0,0,42,2,0,3,0,3,0,2,0,0,0], "bones" : [], "skinIndices" : [], "skinWeights" : [], "animation" : {} </code></pre> <p>}</p>
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