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  1. POKnowing the reason of DLL loading failed for Windows Store App
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    <p>I tried to use <a href="http://www.emgu.com/wiki/index.php/Main_Page" rel="nofollow noreferrer">EmguCV</a> library in Windows 8 Store App. Previously, it works fine for a Windows 7 Desktop App project.</p> <p>I ensure my Windows 8 Store App project directory [<em>C:\Projects\App2\App2\bin\Debug</em>] is having all the necessary DLLs file.</p> <p><img src="https://i.stack.imgur.com/jAdTi.png" alt="enter image description here"></p> <p>When I execute directly in <em>Microsoft Visual Studio 2012 Ultimate</em> through <em>Local Machine</em> button, I get the following exception.</p> <p><img src="https://i.stack.imgur.com/oafjz.png" alt="enter image description here"></p> <blockquote> <p>Exception:Thrown: "Unable to load DLL 'opencv_core240': The specified module could not be found. (Exception from HRESULT: 0x8007007E)" (System.DllNotFoundException) A System.DllNotFoundException was thrown: "Unable to load DLL 'opencv_core240': The specified module could not be found. (Exception from HRESULT: 0x8007007E)"</p> </blockquote> <p><strong>My question is</strong> : How can I know whether the failure is caused by my Windows 8 Store App <strong>unable to locate the DLL files</strong>? Or, the located DLL files is <strong>not in the format expected</strong> by Windows 8 Store App? (The DLLs are OK for Windows 7 desktop software)</p> <p>If the reason is caused by the format is not recognized by Windows 8 Store App, does re-compile the whole DLL project (The OpenCV source code is in C++, and EmguCV which acts as a wrapper is in C#) under <em>Windows Store -> Class Library (Windows Store apps)</em> will help?</p>
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