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    <p>I think you're currently working from a design in which each node in the model tree is represented by a separate graphical widget, and each of these widgets may update the model independently. If so, I don't believe that a multi-hole zipper will be very practical. The problem is that the complexity of the zipper grows quickly with the number of holes you wish to support. As you get much beyond 2 terms, the size of the zipper will get quite large. From a differentiation point of view, a 2-hole zipper is a zipper over 1-hole zippers, so the complexity grows by operation of the chain rule.</p> <p>Instead, you can borrow an idea from MVC. Each node is still associated with a widget, but they don't communicate directly. Rather they go through an intermediary controller, which maintains a single zipper. When widgets are updated, they notify the controller, which serializes all updates and modifies the zipper accordingly.</p> <p>The widgets will still need some sort of identifier to reference model nodes. I've found it's often easiest to use the node's path, e.g. <code>[0]</code> for the root, <code>[1,0]</code> for the root's second child, etc. This has a few advantages. It's easy to determine the node a path refers to, and it's also easy for a zipper to calculate the shortest path from the current location to a given node. For a tree structure, they're also unique up to deletion and reinsertion. Even that isn't usually a problem because, when the controller is notified that nodes should be deleted, it can delete the corresponding widgets and disregard any associated updates. As long as the widget lifetime is tied to each node's lifetime, the path will be sufficiently unique to identify any modifications.</p> <p>For tree operations, I would probably destroy then recreate graphical widgets.</p> <p>As an example, I have some code which <a href="http://www.tiresiaspress.us/haskell/jaek/" rel="nofollow">does this sort of thing</a>. In this model there aren't separate widgets for each node, rather I render everything using diagrams then query the diagram based on the click position to get the path into the data model. It's far from complete, and I haven't looked at it for a while, so it might not build, but the code may give you some ideas.</p>
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