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  1. POZoom and Panning ImageView Android
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    <p>I have created a zoom and pan class for an ImageView.</p> <p>Features I am trying to create. - It pans on single finger touch and movement - It zooms and pans on two finger touch and movement</p> <p>For the most part this works very well. It has a slight bug when I do the following: - I pan around with one finger (Status: No problem) - I put down a second finger, zoom and pan (Status: No problem) - I release my second finger (Status: The image jumps a little)</p> <p>Was hoping someone could help me solve this.</p> <p>I am thinking that it must have to do with resetting the mLastTouchX and mLastTouchY in "case MotionEvent.ACTION_POINTER_UP"</p> <p>Any help would greatly be appreciated!</p> <pre><code>import android.content.Context; import android.graphics.Canvas; import android.util.AttributeSet; import android.util.Log; import android.view.MotionEvent; import android.view.ScaleGestureDetector; import android.widget.ImageView; public class MyImageView extends ImageView { private static final int INVALID_POINTER_ID = -1; private float mPosX; private float mPosY; private float mLastTouchX; private float mLastTouchY; private float mLastGestureX; private float mLastGestureY; private int mActivePointerId = INVALID_POINTER_ID; private ScaleGestureDetector mScaleDetector; private float mScaleFactor = 1.f; public MyImageView(Context context, AttributeSet attrs) { this(context, attrs, 0); mScaleDetector = new ScaleGestureDetector(getContext(), new ScaleListener()); } public MyImageView(Context context, AttributeSet attrs, int defStyle) { super(context, attrs, defStyle); mScaleDetector = new ScaleGestureDetector(context, new ScaleListener()); } @Override public boolean onTouchEvent(MotionEvent ev) { // Let the ScaleGestureDetector inspect all events. mScaleDetector.onTouchEvent(ev); final int action = ev.getAction(); switch (action &amp; MotionEvent.ACTION_MASK) { case MotionEvent.ACTION_DOWN: { if (!mScaleDetector.isInProgress()) { final float x = ev.getX(); final float y = ev.getY(); mLastTouchX = x; mLastTouchY = y; mActivePointerId = ev.getPointerId(0); } break; } case MotionEvent.ACTION_POINTER_1_DOWN: { if (mScaleDetector.isInProgress()) { final float gx = mScaleDetector.getFocusX(); final float gy = mScaleDetector.getFocusY(); mLastGestureX = gx; mLastGestureY = gy; } break; } case MotionEvent.ACTION_MOVE: { // Only move if the ScaleGestureDetector isn't processing a gesture. if (!mScaleDetector.isInProgress()) { final int pointerIndex = ev.findPointerIndex(mActivePointerId); final float x = ev.getX(pointerIndex); final float y = ev.getY(pointerIndex); final float dx = x - mLastTouchX; final float dy = y - mLastTouchY; mPosX += dx; mPosY += dy; invalidate(); mLastTouchX = x; mLastTouchY = y; } else{ final float gx = mScaleDetector.getFocusX(); final float gy = mScaleDetector.getFocusY(); final float gdx = gx - mLastGestureX; final float gdy = gy - mLastGestureY; mPosX += gdx; mPosY += gdy; invalidate(); mLastGestureX = gx; mLastGestureY = gy; } break; } case MotionEvent.ACTION_UP: { mActivePointerId = INVALID_POINTER_ID; break; } case MotionEvent.ACTION_CANCEL: { mActivePointerId = INVALID_POINTER_ID; break; } case MotionEvent.ACTION_POINTER_UP: { final int pointerIndex = (ev.getAction() &amp; MotionEvent.ACTION_POINTER_INDEX_MASK) &gt;&gt; MotionEvent.ACTION_POINTER_INDEX_SHIFT; final int pointerId = ev.getPointerId(pointerIndex); if (pointerId == mActivePointerId) { Log.d("DEBUG", "mActivePointerId"); // This was our active pointer going up. Choose a new // active pointer and adjust accordingly. final int newPointerIndex = pointerIndex == 0 ? 1 : 0; mLastTouchX = ev.getX(newPointerIndex); mLastTouchY = ev.getY(newPointerIndex); mActivePointerId = ev.getPointerId(newPointerIndex); } break; } } return true; } @Override public void onDraw(Canvas canvas) { canvas.save(); canvas.translate(mPosX, mPosY); if (mScaleDetector.isInProgress()) { canvas.scale(mScaleFactor, mScaleFactor, mScaleDetector.getFocusX(), mScaleDetector.getFocusY()); } else{ canvas.scale(mScaleFactor, mScaleFactor); } super.onDraw(canvas); canvas.restore(); } private class ScaleListener extends ScaleGestureDetector.SimpleOnScaleGestureListener { @Override public boolean onScale(ScaleGestureDetector detector) { mScaleFactor *= detector.getScaleFactor(); // Don't let the object get too small or too large. mScaleFactor = Math.max(0.1f, Math.min(mScaleFactor, 10.0f)); invalidate(); return true; } } } </code></pre>
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