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  1. POWindows has triggered a breakpoint due to corruption in heap or dlls loaded
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    <p>I have a <strong>C++</strong> file with some exported functions which I am calling in C#. One of the functions is this:</p> <pre><code>char segexpc[MAX_SEG_LEN]; extern "C" QUERYSEGMENTATION_API char* fnsegc2Exported() { return segexpc2; } </code></pre> <p>Somewhere in the program, I am also doing this thing:</p> <pre><code>if(cr1==1) { strcpy(segexpc, seg); } </code></pre> <p>In my <strong>C#</strong> program, I am invoking the above by the followign way:</p> <pre><code>[DllImport("QuerySegmentation.dll", EntryPoint = "fnsegcExported", CallingConvention = CallingConvention.Cdecl, CharSet = CharSet.Ansi)] public static extern StringBuilder fnsegcExported(); </code></pre> <p>this.stringbuildervar = fnsegcExported();</p> <p>Previously, I was not getting any error, but now suddenly I have started getting this error, when I debug in visual studio.</p> <pre><code>Windows has triggered a breakpoint in SampleAppGUI.exe. This may be due to a corruption of the heap, which indicates a bug in SampleAppGUI.exe or any of the DLLs it has loaded. This may also be due to the user pressing F12 while SampleAppGUI.exe has focus. </code></pre> <p>This error appears only at the end just before it has to display the window. I have not pressed any F12 key key and neither is any breakpoint set here, but I am not sure why the error is occuring and breaking at this point. <code>this.stringbuildervar = fnsegcExported();</code><br/> When I press on continue, the window appears with the correct output.</p>
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