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  1. POHow to access a mutable array that is a property of an instance of an Object and fill that array up with values
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    <p>I have a Card Object, which have 4 instance variables namely name(NSString), pin(NSString), points(NSNumber), pointsToDeduct(NSMutableArray).</p> <p>Card.h</p> <pre><code>@interface Card : NSObject @property (nonatomic, strong) NSString *name; @property (nonatomic, strong) NSString *pin; @property (nonatomic, strong) NSNumber *points; @property (nonatomic, strong) NSMutableArray *pointsToDeduct; @end </code></pre> <p>This pointsToDeduct array is always present for every new instance of Card I make. What I want is to fill it's values with another array's values which are static through a button click. But before that, in my code below, I cast those static values into an NSNumber so that the pointsToDeduct's values will be of type NSNumber. I'm thinking of delegation to do this though not sure if it's best. For now I want to access that pointsToDeduct array so I can add values in it.</p> <p>*this is part of PerksDetailsViewController.m</p> <pre><code>- (IBAction)redeemPressed:(id)sender { NSNumber *pointsRequired; NSNumberFormatter * formatter = [[NSNumberFormatter alloc] init]; [formatter setNumberStyle:NSNumberFormatterDecimalStyle]; pointsRequired = [formatter numberFromString: (self.pointsLabel.text)]; NSLog(@"points required by the perk %@", pointsRequired); // now insert pointsRequired's value to pointsToDeduct array instance variable of a Card </code></pre> <p>Below are the other codes that I have.</p> <p>Main View CardWalletViewController.h</p> <pre><code>#import &lt;UIKit/UIKit.h&gt; @interface CardWalletViewController : UITableViewController @property (nonatomic, strong) NSMutableArray *myWallet; -(void) printArrayContents; </code></pre> <p>CardWalletViewController.m</p> <pre><code>#import "CardWalletViewController.h" #import "AddCardViewController.h" #import "Card.h" #import "CardDetailsViewController.h" @interface CardWalletViewController () &lt;AddCardDelegate&gt; @end @implementation CardWalletViewController @synthesize myWallet = _myWallet; - (NSMutableArray *) myWallet { if (_myWallet == nil) _myWallet = [[NSMutableArray alloc] init]; return _myWallet; } - (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender { if ([segue.identifier isEqualToString:@"showAddCardVC"]) { AddCardViewController *addCardVC = (AddCardViewController *)segue.destinationViewController; addCardVC.delegate = self; } } - (void)printArrayContents { // I want to show the name of each instance for ( int i = 0; i &lt; self.myWallet.count; i++) { Card *cardDummy = [self.myWallet objectAtIndex:i]; NSLog(@"Element %i is %@", i,cardDummy.name ); } } - (void)addCardViewController:(AddCardViewController *)sender didCreateCard:(Card *)newCard { // insert a new card to the array [self.myWallet addObject:newCard]; [self printArrayContents]; [self.tableView reloadData]; } - (void)saveMyWallet: (NSMutableArray *)myWallet { NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults]; [defaults setObject:self.myWallet forKey:@"myWalletArray"]; [defaults synchronize]; NSLog(@"I am saved"); } - (NSMutableArray *)loadWallet { NSMutableArray *boom; NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults]; boom = [defaults objectForKey: @"myWalletArray"]; if (!boom) { boom = [[NSMutableArray alloc] init]; } return boom; } - (void)viewDidLoad { [self loadWallet]; [super viewDidLoad]; // Do any additional setup after loading the view, typically from a nib. } - (void)viewDidUnload { [super viewDidUnload]; // Release any retained subviews of the main view. } - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { //this method will return the number of rows to be shown return self.myWallet.count; } - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = (UITableViewCell *) [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:CellIdentifier]; } Card *cardDummy = [self.myWallet objectAtIndex:indexPath.row]; cell.textLabel.text = cardDummy.name; cell.detailTextLabel.text = [NSString stringWithFormat:@"%@", cardDummy.points]; return cell; } - (void) tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { //this method is responsible for showing the details of a selected card //make another view controller - DetailVC perhaps CardDetailsViewController *details = [self.storyboard instantiateViewControllerWithIdentifier:@"cardDetails"]; Card *cardDummy = [self.myWallet objectAtIndex:indexPath.row]; details.myPoints = [NSString stringWithFormat:@"%@", cardDummy.points]; [self.navigationController pushViewController:details animated:YES]; } - (CGFloat)tableView:(UITableView *)tableView heightForRowAtIndexPath:(NSIndexPath *)indexPath { return 60; } - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { return (interfaceOrientation != UIInterfaceOrientationPortraitUpsideDown); } @end </code></pre> <p>The way I create a new Card</p> <p>AddCardViewController.m</p> <pre><code>#import "AddCardViewController.h" #import "Card.h" #import "CardWalletViewController.h" @interface AddCardViewController () @end @implementation AddCardViewController @synthesize cardNameTextField = _cardNameTextField; @synthesize pinTextField = _pinTextField; @synthesize pointsTextField = _pointsTextField; @synthesize delegate = _delegate; - (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil { self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil]; if (self) { // Custom initialization } return self; } - (void) viewWillAppear:(BOOL)animated { [super viewWillAppear:animated]; [self.cardNameTextField becomeFirstResponder]; } - (BOOL) textFieldShouldReturn:(UITextField *)textField{ if ([textField.text length]) { [self.cardNameTextField resignFirstResponder]; [self.pinTextField resignFirstResponder]; [self.pointsTextField resignFirstResponder]; return YES; } else { return NO; } } - (void)viewDidLoad { self.cardNameTextField.delegate = self; self.pinTextField.delegate = self; self.pointsTextField.delegate = self; [super viewDidLoad]; // Do any additional setup after loading the view, typically from a nib. } - (void)viewDidUnload { [self setCardNameTextField:nil]; [self setPinTextField:nil]; [self setPointsTextField:nil]; [super viewDidUnload]; // Release any retained subviews of the main view. } - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { return (interfaceOrientation == UIInterfaceOrientationPortrait); } - (IBAction)addCard:(id)sender { Card *myNewCard = [[Card alloc] init]; myNewCard.name = self.cardNameTextField.text; myNewCard.pin = self.pinTextField.text; NSNumber *myPoints; NSNumberFormatter * f = [[NSNumberFormatter alloc] init]; [f setNumberStyle:NSNumberFormatterDecimalStyle]; myPoints = [f numberFromString: (self.pointsTextField.text)]; myNewCard.points = myPoints; //method here that will dismiss the modal view // if condition forces the user to fill up all the text field if ([self.cardNameTextField.text length] &amp;&amp; [self.pinTextField.text length] &amp;&amp; [self.pointsTextField.text length]) { //method here that will dismiss the modal view [[self presentingViewController] dismissModalViewControllerAnimated:YES]; //checking... NSLog(@"name saved %@", myNewCard.name); NSLog(@"pin saved %@", myNewCard.pin); NSLog(@"points saved %@", myNewCard.points); [self.delegate addCardViewController:self didCreateCard:myNewCard]; // to check if there is a delegate /* if (self.delegate){ NSLog(@"delegate is not nil"); } */ } } @end </code></pre> <p>AddCardViewController.h</p> <pre><code>#import &lt;UIKit/UIKit.h&gt; #import "Card.h" @class AddCardViewController; @protocol AddCardDelegate &lt;NSObject&gt; - (void)addCardViewController:(AddCardViewController *)sender didCreateCard:(Card *) newCard; @end @interface AddCardViewController : UIViewController &lt;UITextFieldDelegate&gt; @property (strong, nonatomic) IBOutlet UITextField *cardNameTextField; @property (strong, nonatomic) IBOutlet UITextField *pinTextField; @property (strong, nonatomic) IBOutlet UITextField *pointsTextField; @property (nonatomic, strong) id &lt;AddCardDelegate&gt; delegate; @end </code></pre> <p>CardDetailsViewController.m</p> <pre><code>#import "CardDetailsViewController.h" #import "PerksDetailsViewController.h" #import "Card.h" @interface CardDetailsViewController () @end @implementation CardDetailsViewController @synthesize pointsLabel = _pointsLabel; @synthesize myPoints = _myPoints; @synthesize perks = _perks; @synthesize datasource = _datasource; @synthesize datasourcePoints = _datasourcePoints; -(void)setupArray { self.perks = [[NSMutableDictionary alloc] init]; [self.perks setObject:@"200" forKey:@"10% Discount"]; [self.perks setObject:@"100" forKey:@"250Php Off"]; self.datasource = [self.perks allKeys]; //contains perk's description self.datasourcePoints = [self.perks allValues]; //contains perk's required points } -(NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { return 2; } -(UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = (UITableViewCell *) [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (!cell) { cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:CellIdentifier]; } cell.textLabel.text = [self.datasource objectAtIndex:indexPath.row]; cell.detailTextLabel.text = [self.datasourcePoints objectAtIndex:indexPath.row]; return cell; } -(void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { PerksDetailsViewController *perksDetails = [self.storyboard instantiateViewControllerWithIdentifier:@"detailsOfMyPerks"]; [self.navigationController pushViewController:perksDetails animated:YES]; perksDetails.perkDetailsLabel.text = [self.datasource objectAtIndex:indexPath.row]; perksDetails.pointsLabel.text = [self.perks objectForKey:perksDetails.perkDetailsLabel.text]; } - (void)viewDidLoad { //show the number of points of the selected Card self.pointsLabel.text = self.myPoints; self.navigationItem.title = @"Your Points"; [self setupArray]; [super viewDidLoad]; // Do any additional setup after loading the view, typically from a nib. } - (void)viewDidUnload { [self setPointsLabel:nil]; [super viewDidUnload]; // Release any retained subviews of the main view. } @end </code></pre> <p>CardDetailsViewController.h</p> <pre><code>#import &lt;UIKit/UIKit.h&gt; @interface CardDetailsViewController : UIViewController &lt;UITableViewDelegate, UITableViewDataSource&gt; { } @property (nonatomic, retain) NSMutableDictionary *perks; @property (nonatomic, retain) NSArray *datasource; @property (nonatomic, retain) NSArray *datasourcePoints; -(void)setupArray; @property (strong, nonatomic) IBOutlet UILabel *pointsLabel; @property (nonatomic, weak) NSString *myPoints; @end </code></pre> <p>PerksDetailsViewController.m</p> <pre><code>#import "PerksDetailsViewController.h" #import "Card.h" #import "CardWalletViewController.h" @interface PerksDetailsViewController () @end @implementation PerksDetailsViewController @synthesize pointsLabel = _pointsLabel; @synthesize perkDetailsLabel = _perkDetailsLabel; @synthesize perkDetailText = _perkDetailText; @synthesize pointsText = _pointsText; - (IBAction)redeemPressed:(id)sender { // get required points of a perk selected // cast the NSString value to an int/NSInteger NSNumber *pointsRequired; NSNumberFormatter * f = [[NSNumberFormatter alloc] init]; [f setNumberStyle:NSNumberFormatterDecimalStyle]; pointsRequired = [f numberFromString: (self.pointsLabel.text)]; NSLog(@"points required by the perk %@", pointsRequired); // now insert this value to points array instance variable of a Card } - (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil { self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil]; if (self) { // Custom initialization } return self; } - (void)viewDidLoad { //self.perkDetailsLabel.text = self.perkDetailText; //self.pointsLabel.text = self.pointsText; NSLog(@"perk detail:%@", self.perkDetailText); [super viewDidLoad]; // Do any additional setup after loading the view, typically from a nib. } - (void)viewDidUnload { [self setPerkDetailsLabel:nil]; [self setPointsLabel:nil]; [super viewDidUnload]; // Release any retained subviews of the main view. } - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { return (interfaceOrientation == UIInterfaceOrientationPortrait); } @end </code></pre> <p>PerksDetailsViewController.h</p> <pre><code>#import &lt;UIKit/UIKit.h&gt; @interface PerksDetailsViewController : UIViewController { NSString *perkDetailText; NSString *pointsText; IBOutlet UILabel *perkDetailsLabel; IBOutlet UILabel *pointsLabel; } @property (nonatomic, retain) IBOutlet UILabel *perkDetailsLabel, *pointsLabel; @property (nonatomic, retain) NSString *perkDetailText, *pointsText; @end </code></pre>
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