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    <p>You have lots of questions, I can't answer all of them, but I'll do my best to address what I can:</p> <blockquote> <p>Can you use Xcode on an Ipad? </p> </blockquote> <p>As @theNavigator stated; the Xcode tools are Mac only.</p> <blockquote> <pre><code>Is there and iOS development solution yet for windows? </code></pre> </blockquote> <p>Generally, you can do every step on Windows except uploading your finished app (ipa) to the Apple App Store. I do not believe you can use Apple development tools on Windows, so you'll have to use alternate cross-platform tools, such as Adobe AIR (if you already know ActionScript/Flex), or Sencha Touch.</p> <p>The final step of submitting to the store must be done on a OSX. You can run <a href="http://www.hackintosh.com/" rel="nofollow">OSX in windows using virtualization</a>; but it is a tricky legal subject. I'm not sure I'd recommend that approach for a business.</p> <blockquote> <p>A) Is objective-c and a-script compatible, or would you just stick with objective-c;</p> </blockquote> <p>I would say, that no Objective-C and ActionSCript3 are not compatible. They are different languages for different purposes. However, there is no reason you can't write in ActionScript 3 (with or without Flex) and cross compile it to a native iOS application with the Adobe AIR SDK. </p> <blockquote> <pre><code>B) Is Adobe going to keep supporting iOS development, or is all of that dead now that they are canceling Flash? </code></pre> </blockquote> <p>Adobe is not abandoning Flash. Please read Adobe's <a href="http://www.adobe.com/devnet/flashplatform/whitepapers/roadmap.html" rel="nofollow">Flash Runtime Roadmap for more details</a>. They are abandoning the mobile browser plugin for Flash Player. However, they are continuing to invest in Adobe AIR for mobile deployment. </p> <p>Most of the Touch Tools from the Adobe Creative Cloud are built using ActionScript and Adobe AIR. That includes Photoshop Touch. I take that as a commitment to the platform.</p>
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