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    copied!<p>You could subclass QDialog and use it as a message box</p> <p>searchdialog.h:</p> <pre><code>#ifndef SEARCHDIALOG_H #define SEARCHDIALOG_H #include &lt;QDialog&gt; #include &lt;QLineEdit&gt; class SearchDialog : public QDialog { Q_OBJECT public: explicit SearchDialog(QWidget *parent = 0); QString searchString() const; private: QLineEdit *m_lineEdit; }; #endif // SEARCHDIALOG_H </code></pre> <p>searchdialog.cpp</p> <pre><code>#include "searchdialog.h" #include &lt;QVBoxLayout&gt; #include &lt;QPushButton&gt; #include &lt;QDialogButtonBox&gt; SearchDialog::SearchDialog(QWidget *parent) : QDialog(parent) { m_lineEdit = new QLineEdit(this); QPushButton *searchButton = new QPushButton(tr("Search")); searchButton-&gt;setDefault(true); QPushButton *cancelButton = new QPushButton(tr("Cancel")); QDialogButtonBox *buttonBox = new QDialogButtonBox(Qt::Horizontal); buttonBox-&gt;addButton(searchButton, QDialogButtonBox::AcceptRole); buttonBox-&gt;addButton(cancelButton, QDialogButtonBox::RejectRole); connect(buttonBox, SIGNAL(accepted()), this, SLOT(accept())); connect(buttonBox, SIGNAL(rejected()), this, SLOT(reject())); QVBoxLayout *lt = new QVBoxLayout; lt-&gt;addWidget(m_lineEdit); lt-&gt;addWidget(buttonBox); setLayout(lt); } QString SearchDialog::searchString() const { return m_lineEdit-&gt;text(); } </code></pre> <p>main.cpp</p> <pre><code>#include &lt;QtGui/QApplication&gt; #include &lt;QtGui/QMessageBox&gt; #include &lt;QLabel&gt; #include "searchdialog.h" int main(int argc, char *argv[]) { QApplication a(argc, argv); QLabel lbl; SearchDialog *dialog = new SearchDialog(&amp;lbl); lbl.show(); QString searchString; if (dialog-&gt;exec()) { searchString = dialog-&gt;searchString(); lbl.setText(searchString); } return a.exec(); } </code></pre>
 

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