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    copied!<p>There are a few interesting books on Mono, although they're probably a little bit old. Still, probably it's worth to grab one and take a look in order to start up.</p> <ol> <li><a href="http://rads.stackoverflow.com/amzn/click/1590595483" rel="nofollow noreferrer">Practical Mono</a></li> <li><a href="http://rads.stackoverflow.com/amzn/click/0596007922" rel="nofollow noreferrer">Mono: A developer's notebook</a></li> <li><a href="http://rads.stackoverflow.com/amzn/click/1590593308" rel="nofollow noreferrer">Cross-Platform .NET development</a></li> <li><a href="http://rads.stackoverflow.com/amzn/click/0672325799" rel="nofollow noreferrer">Mono Kick-start</a></li> </ol> <p>Then, I'd install latest Mono (2.4) on a Linux box (OpenSuse is the one they use, so it will always go smoothly for development, but we also use Ubuntu internally) and start playing around with the compiler, MonoDevelop (which is quite good since 2.0) and so on.</p> <p>The only tough point will be writing GUI applications, although my team make extensively use of MWF on different Unix flavors. But everything else will go as you'd expect. I'm specially happy with how great remoting works, for instance.</p> <p>If you're used to Linux then it will be much easier, otherwise I'd also recommend you getting used to it following some tutorial.</p> <p>Remember tools such us NUnit and NAnt will be also available, so you can start writing your code on both Windows and Linux and testing and compiling on both platforms.</p>
 

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