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    copied!<p>This could be because the bundle identifier has invalid characters in it or no characters in it. The bundle identifier is found in the Info.plist file.</p> <p>This is what constitues a valid application bundle identifier:</p> <blockquote> <p>The bundle identifier string identifies your application to the system. This string must be a uniform type identifier (UTI) that contains only alphanumeric (A-Z,a-z,0-9), hyphen (-), and period (.) characters. The string should also be in reverse-DNS format. For example, if your company’s domain is Ajax.com and you create an application named Hello, you could assign the string com.Ajax.Hello as your application’s bundle identifier. The bundle identifier is used in validating the application signature. <a href="https://developer.apple.com/library/ios/#documentation/CoreFoundation/Conceptual/CFBundles/BundleTypes/BundleTypes.html#//apple_ref/doc/uid/10000123i-CH101-SW1" rel="nofollow noreferrer">source (apple developer)</a></p> </blockquote> <p>This may also be of use:</p> <blockquote> <p>An identifier used by iOS and Mac OS X to recognize any future updates to your app. Your Bundle ID must be registered with Apple and unique to your app. Bundle IDs are app-type specific (either iOS or Mac OS X). The same Bundle ID cannot be used for both iOS and Mac OS X apps. <a href="https://itunesconnect.apple.com/docs/iTunesConnect_DeveloperGuide.pdf" rel="nofollow noreferrer">source</a></p> </blockquote> <p>This is somewhat of a double post - I posted the same answer at <a href="https://gamedev.stackexchange.com/questions/12520/error-the-application-bundle-does-not-contain-a-valid-identifier/12523#12523">gamedev.stackexchange.com</a>.</p>
 

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