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  1. PODesign Patterns - Architecture Astronaut
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    copied!<p>Perhaps my question is similar in nature to this one: <a href="https://stackoverflow.com/questions/11586/do-you-use-design-patterns">Do you use design patterns?</a></p> <p>The programs that I write are small 50-75 K line programs mostly using <a href="http://en.wikipedia.org/wiki/Windows_Forms" rel="nofollow noreferrer">Windows Forms</a> and <a href="http://en.wikipedia.org/wiki/ASP.NET" rel="nofollow noreferrer">ASP.NET</a>. These programs are GUI intensive allowing the design and layout of various graphics and graphics processing.</p> <p>I consider myself good at OOP and practiced at balancing OOP and traditional procedural methods to create maintainable code.</p> <p>The problem comes in when I consider design patterns. The linked to thread has an interesting comment that design patterns may be used but not intentionally. When I want to intentionally use a design pattern (in the design of my program), it feels like I'm going above and beyond what is needed, that I'm in the realm of "<a href="http://www.joelonsoftware.com/articles/fog0000000018.html" rel="nofollow noreferrer">architecture astronaut</a>" so I fall back to my traditional methods and everything goes along smoothly (i.e. normally).</p> <p>Take the MVC pattern as an example. If I want to implement this pattern using Windows Forms or ASP.NET (Visual Studio 2005) then I have to write a "Framework" and writing frameworks seems to be more trouble than it's worth for the size of the application.</p> <p>Perhaps my applications are too small to justify the use of some of these patterns. Perhaps I just don't know the patterns well enough or need to study them more.</p> <p>Does anyone else experience this "architecture astronaut" feeling?</p> <p>How do you go about intentionally using design patterns without going "overboard?"</p>
 

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