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    copied!<p>Both can be good/bad for various reasons.</p> <p><strong>iPhone</strong> - <em>good</em></p> <ul> <li>Great SDK &amp; get to use Xcode which rocks</li> <li>Well documented online (many tutorials)</li> <li>Large deployed base of devices</li> <li>Well established app store</li> <li>Get to learn Objective (I find it a fun language)</li> <li>Most people tend to upgrade their iPhone OS so you can get away with only developing for the latest and greatest</li> </ul> <p><strong>iPhone</strong> - <em>bad</em></p> <ul> <li>Crowded app store, very hard to break through (the "gold mine" is a myth)</li> <li>App Store apps need to be approved by Apple, with some often rejected for dubious reasons</li> <li>Have to buy a Mac (not necessarily a bad thing)</li> <li>Have to learn Objective C (can be a hassle)</li> <li>Have to pay $99/year to publish apps</li> <li>Can only multitask on iPhone 4.0+. Hardware restrictions will mean many devices will not be able to use this however</li> </ul> <p><strong>Android</strong> - <em>good</em></p> <ul> <li>No restrictions on apps that you can develop/publish</li> <li>Wide deployment of devices and growing - set to overtake iPhone soon</li> <li>Can multitask on Android</li> <li>Get to code in Java which is widely known</li> <li>Some of the SDK tools integration with Eclipse is nice (although still needs a bit more work)</li> <li>Only have to pay $25 to publish apps (one off fee)</li> <li>Can develop on any platform (Mac/Windows/Linux)</li> <li>Great Android devices coming out this year - platform could really take off.</li> <li>Nice XML way of laying out views. While not as flash-looking as the iPhone Interface Builder, it is very powerful.</li> <li>Get to work in Eclipse (which some people think rocks)</li> </ul> <p><strong>Android</strong> - <em>bad</em></p> <ul> <li>Have to support wide variety of screen sizes and devices</li> <li>Many people still using old versions of Android OS (1.5) so you'll probably have to support those if you want to reach that market</li> <li>SDK is not as polished as iPhone SDK</li> <li>Android Market is not as popular as iPhone App Store - hit apps will not make as much $$$</li> </ul> <p>All in all, starting with whichever is fine in my opinion, especially as now Android is gaining ground. Given your background I'd say you should go for Android.</p>
 

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