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    copied!<p>OpenGL ES extensions on HTC G1 (Android 1.6):</p> <ul> <li>GL_ARB_texture_env_combine</li> <li>GL_ARB_texture_env_crossbar</li> <li>GL_ARB_texture_env_dot3</li> <li>GL_ARB_texture_mirrored_repeat</li> <li>GL_ARB_vertex_buffer_object</li> <li>GL_ATI_extended_texture_coordinate_data_formats</li> <li>GL_ATI_imageon_misc</li> <li>GL_ATI_texture_compression_atitc</li> <li>GL_EXT_blend_equation_separate</li> <li>GL_EXT_blend_func_separate</li> <li>GL_EXT_blend_minmax</li> <li>GL_EXT_blend_subtract</li> <li>GL_EXT_stencil_wrap</li> <li>GL_OES_byte_coordinates</li> <li>GL_OES_compressed_paletted_texture</li> <li>GL_OES_draw_texture</li> <li>GL_OES_fixed_point</li> <li>GL_OES_matrix_palette</li> <li>GL_OES_point_size_array</li> <li>GL_OES_point_sprite</li> <li>GL_OES_read_format</li> <li>GL_OES_single_precision</li> <li>GL_OES_vertex_buffer_object</li> <li>GL_QUALCOMM_vertex_buffer_object</li> <li>GL_QUALCOMM_direct_texture</li> </ul> <p>OpenGL ES version on HTC G1 (Android 1.6):</p> <ul> <li>OpenGL ES 1.0-CM</li> </ul> <p>I'm including the version as retrieved by:<br> <code>gl.glGetString(GL10.GL_VERSION)</code></p> <p>It's pretty interesting in that it doesn't follow the specification. The profile is supposed to be before the number. It is also needed to determine capabilities. For example, the Droid doesn't report VBO support in its extension list. It does report an OpenGL ES version of 1.1, however. That means it does support VBOs, because VBOs were made mandatory in the 1.1 version.</p>
 

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