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    copied!<p><em>Tip: look at the bold piece of text if you don't want to know my long story about how boring I am actually starting to look into a problem by reading the documentation and looking into the sample code it offers.</em></p> <p>You question has interested me so I started from looking at <a href="http://developer.apple.com/iphone/library/documentation/MediaPlayer/Reference/MPMoviePlayerController_Class/MPMoviePlayerController/MPMoviePlayerController.html" rel="nofollow noreferrer">MPMoviePlayerController Class Reference on iPhone Dev Center</a>. I didn't actually find anything related to the problem you've stumbled upon so I've decided to play around with this sample project MPMoviePlayerController reference - <a href="http://developer.apple.com/iphone/library/samplecode/MoviePlayer_iPhone/index.html#//apple_ref/doc/uid/DTS40007798" rel="nofollow noreferrer">MoviePlayer</a>. I juts wanted to reproduce your situation and maybe try dealing with it by simulating a single touch event or triggering the same method that responds to this event manually.</p> <p>But it turned out that <strong>Apple's sample project in fact behaves absolutely like you want your's to</strong>. It starts video playback and the overlay controls are automagically animated out of the screen from the very beginning. I've looked through the code, it's rather simple and doesn't really 'deal' in any way with this problem you have. So maybe it's something you do (or do in somewhat not right order) that causes the problem. Check it out and get back to us with a cure because judging by usefulness metric there are people who have similar problems.</p>
 

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