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    copied!<p>I would prefer Exceptions for all error cases, except when a failure is an expectable bug-free result of a function that returns a primitive datatype. E.g. finding the index of a substring within a larger string would usually return -1 if not found, instead of raising a NotFoundException.</p> <p>Returning invalid pointers that might be dereferenced (e.g. causing NullPointerException in Java) is not acceptable.</p> <p>Using multiple different numerical error codes (-1, -2) as return values for the same function is usually bad style, as clients might do a "== -1" check instead of "&lt; 0".</p> <p>One thing to keep in mind here is the evolution of APIs over time. A good API allows to change and extend failure behavior in several ways without breaking clients. E.g. if a client error handle checked for 4 error cases, and you add a fifth error value to your function, the client handler may not test this and break. If you raise Exceptions, this will usually make it easier for clients to migrate to a newer version of a library.</p> <p>Another thing to consider is when working in a team, where to draw a clear line for alldevelopers to make such a decision. E.g. "Exceptions for high-level stuff, error codes for low-level stuff" is very subjective.</p> <p>In any case, where more than one trivial type of error is possible, the source code should never use the numeric literal to return an error code or to handle it (return -7, if x == -7 ...), but always a named constant (return NO_SUCH_FOO, if x == NO_SUCH_FOO) .</p>
 

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